About: Aaron Halon   Sponge Permalink

An Entity of Type : dbkwik:resource/lesbJXEoE7wctI3mVQtOKA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Aaron Halon was the development director on both The Godfather: The Game and its sequel. He started his career creating storyboards and UI graphics on various projects, leading to a decade spanning career at Electronic Arts: Visceral Games. At Visceral Aaron worked on several James Bond games as a Lead Level Designer, and a Development Director on both Godfather games.

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  • Aaron Halon
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  • Aaron Halon was the development director on both The Godfather: The Game and its sequel. He started his career creating storyboards and UI graphics on various projects, leading to a decade spanning career at Electronic Arts: Visceral Games. At Visceral Aaron worked on several James Bond games as a Lead Level Designer, and a Development Director on both Godfather games.
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  • Aaron Halon
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abstract
  • Aaron Halon was the development director on both The Godfather: The Game and its sequel. He started his career creating storyboards and UI graphics on various projects, leading to a decade spanning career at Electronic Arts: Visceral Games. At Visceral Aaron worked on several James Bond games as a Lead Level Designer, and a Development Director on both Godfather games.
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