Players start out at their respective carriers where they must then capture missile launchers scattered throughout a map. There are a total of three flags in the small variant and five flags in the large variant, similar to Conquest small and Conquest large. Once captured, the launchers will periodically damage the opposing team's carrier. The missiles hitting the enemy carrier deal 1 percent (1 hit point) of the starting health and the launchers shoot in intervals of 15 seconds.
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