About: Guilds (Civ6)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

With increasingly specialized economic system, where entire generations of family members follow the same trade, it is no wonder that in time same-type craftsmen (or merchants) became organized. The Guilds system formalizes these organizations, enacting rules for their functioning and what they can and cannot do. This prepares the ground for some of the more advanced social organizations of the future, such as the Diplomatic service. It also enables new and useful Economic Policies, as well as a new Wildcard Policy for attracting Great Merchants.

AttributesValues
rdfs:label
  • Guilds (Civ6)
rdfs:comment
  • With increasingly specialized economic system, where entire generations of family members follow the same trade, it is no wonder that in time same-type craftsmen (or merchants) became organized. The Guilds system formalizes these organizations, enacting rules for their functioning and what they can and cannot do. This prepares the ground for some of the more advanced social organizations of the future, such as the Diplomatic service. It also enables new and useful Economic Policies, as well as a new Wildcard Policy for attracting Great Merchants.
reqs
  • Feudalism, Civil Service
dbkwik:civilizatio...iPageUsesTemplate
Inspiration
  • Build 2 Markets.
Name
  • Guilds
leadsto
  • Diplomatic Service, Reformed Church
quoted
  • Terry Pratchett
  • Phineas T. Barnum
Cost
  • 385(xsd:integer)
Infrastructure
  • Chichen Itza
Quote
  • You can't go around arresting the Thieves' Guild. I mean, we'd be at it all day!
  • Every man should make his son learn some useful trade or profession, so that in these days of changing fortunes . . . they may have something tangible to fall back upon.
policies
  • Craftsmen, Town Charters, Traveling Merchants
abstract
  • With increasingly specialized economic system, where entire generations of family members follow the same trade, it is no wonder that in time same-type craftsmen (or merchants) became organized. The Guilds system formalizes these organizations, enacting rules for their functioning and what they can and cannot do. This prepares the ground for some of the more advanced social organizations of the future, such as the Diplomatic service. It also enables new and useful Economic Policies, as well as a new Wildcard Policy for attracting Great Merchants.
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software