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An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Doom Editor - The Real Thing v2.60b4 was released in May 1994. The package included four demonstration maps: MINE1.WAD, STEPS1.WAD, STEPS2.WAD, and STEPS3.WAD. The maps themselves had been distributed several weeks earlier as DEWADS1.ZIP; the idgames version is dated April 19, but an announcement was posted to alt.games.doom at least as early as April 2. They are significant for historical reasons, and because MINE1.WAD (at least) was used as a base for various 1994 levels, especially deathmatch levels.

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rdfs:label
  • DoomEd example levels
rdfs:comment
  • Doom Editor - The Real Thing v2.60b4 was released in May 1994. The package included four demonstration maps: MINE1.WAD, STEPS1.WAD, STEPS2.WAD, and STEPS3.WAD. The maps themselves had been distributed several weeks earlier as DEWADS1.ZIP; the idgames version is dated April 19, but an announcement was posted to alt.games.doom at least as early as April 2. They are significant for historical reasons, and because MINE1.WAD (at least) was used as a base for various 1994 levels, especially deathmatch levels.
dcterms:subject
dbkwik:doom/proper...iPageUsesTemplate
Title
  • The Maximum Doom Reference v1.0
  • DEWADZ1.ZIP
  • DoomEd v2.60b4
  • FLASH.WAD
ID
  • 21(xsd:integer)
  • 114(xsd:integer)
  • 13629(xsd:integer)
  • 15294(xsd:integer)
abstract
  • Doom Editor - The Real Thing v2.60b4 was released in May 1994. The package included four demonstration maps: MINE1.WAD, STEPS1.WAD, STEPS2.WAD, and STEPS3.WAD. The maps themselves had been distributed several weeks earlier as DEWADS1.ZIP; the idgames version is dated April 19, but an announcement was posted to alt.games.doom at least as early as April 2. They are significant for historical reasons, and because MINE1.WAD (at least) was used as a base for various 1994 levels, especially deathmatch levels. Each file is a single-level WAD replacing E1M1. Three are unplayable in their original forms because they lack exits and multiplayer start points. STEPS3.WAD can be used in deathmatch mode. Various incarnations of MINE1.WAD appeared on Maximum Doom as MINE12.WAD, AWESOME.WAD, FLASH.WAD, FLASH2.WAD, POT.WAD, WATCH512.WAD, and MAP05 of NEWHITS2.WAD. Another WAD on Maximum Doom, BIGBRO2.WAD, contains a modified version of the northwest room of MINE1.WAD. STEPS3.WAD appeared on Maximum Doom as MAP02 of NEWHITS2.WAD. All four levels were included on D!Zone 150. Most prominently, MINE1.WAD was used as the base for E3M2 of Serenity.
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