About: Sinscale   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Sinscale is an enemy encountered in the opening portions of Final Fantasy X and is the first enemy the player encounters. It is a fiend that falls off of Sin's shell, yet retains its own intelligence. The Sinscale is a basic enemy that fights with only a simple physical attack, but may sometimes perform a move called Charging Up which, on its next turn, will unleash an ability called Spines. One or two physical attacks should be enough to take one of these creatures down.

AttributesValues
rdfs:label
  • Sinscale
rdfs:comment
  • The Sinscale is an enemy encountered in the opening portions of Final Fantasy X and is the first enemy the player encounters. It is a fiend that falls off of Sin's shell, yet retains its own intelligence. The Sinscale is a basic enemy that fights with only a simple physical attack, but may sometimes perform a move called Charging Up which, on its next turn, will unleash an ability called Spines. One or two physical attacks should be enough to take one of these creatures down.
3 petrify
  • Immune
2 accuracy
  • 0(xsd:integer)
3 sleep
  • Immune
2 common drop
  • 1(xsd:integer)
dcterms:subject
3 hp
  • 100(xsd:integer)
2 defense
  • 1(xsd:integer)
3 mp
  • 0(xsd:integer)
1 magic defense
  • 1(xsd:integer)
equip slot max
  • N/A
3 magic defense
  • 1(xsd:integer)
equip ability max
  • N/A
2 magic defense
  • 1(xsd:integer)
2 evasion
  • 0(xsd:integer)
equip ability min
  • N/A
2 hp
  • 200(xsd:integer)
2 mp
  • 0(xsd:integer)
2 magic
  • 1(xsd:integer)
1 MP
  • 0(xsd:integer)
1 Defense
  • 1(xsd:integer)
1 strength
  • 5(xsd:integer)
1 Gil
  • N/A
3 gil
  • 24(xsd:integer)
Drop rate
  • N/A
1 HP
  • 100(xsd:integer)
3 evasion
  • 0(xsd:integer)
3 magic
  • 1(xsd:integer)
1 evasion
  • 0(xsd:integer)
1 prev
  • Dark Sandy
2 agility
  • 12(xsd:integer)
equip slot min
  • N/A
3 strength
  • 11(xsd:integer)
3 agility
  • 1(xsd:integer)
1 bestiary
  • 1(xsd:integer)
2 gil
  • 22(xsd:integer)
1 magic
  • 1(xsd:integer)
3 defense
  • 1(xsd:integer)
1 next
  • Sinspawn Ammes
2 strength
  • 13(xsd:integer)
1 provoke
  • Immune
1 libra
  • Immune
2 overkill
  • 400(xsd:integer)
2 threaten
  • Immune
1 overkill
  • 500(xsd:integer)
1 Accuracy
  • 0(xsd:integer)
3 rare drop
  • 1(xsd:integer)
3 common drop
  • 1(xsd:integer)
3 armor abilities
  • None
3 weapon abilities
  • None
dbkwik:final-fanta...iPageUsesTemplate
dbkwik:finalfantas...iPageUsesTemplate
sec
  • Sinscale
Name
  • Sinscale
Romaji
  • Kokera-gusu
1 prev no
  • 244(xsd:integer)
2 doom
  • Immune
2 rare drop
  • 1(xsd:integer)
1 ap
  • 0(xsd:integer)
1 Luck
  • 0(xsd:integer)
2 luck
  • 0(xsd:integer)
2 ap
  • 2(xsd:integer)
1 Immune to
1 zanmato
  • 4(xsd:integer)
3 threaten
  • Immune
1 1agility
  • 8(xsd:integer)
1 immune
  • threaten
Species
Japanese
  • コケラくず
3 ap
  • 2(xsd:integer)
3 luck
  • 0(xsd:integer)
3 scan
  • Disappears after each attack, but more keep coming with no end in sight.
Release
  • FFX
Location
2 bestiary
  • 14(xsd:integer)
2 next
  • Sinspawn Echuilles
2 image
  • 150(xsd:integer)
2 abilities
  • Physical attack, Spines
1 abilities
  • Wings start to flicker., Spines
2 location
  • S.S. Liki
3 image
  • 140(xsd:integer)
3 location
  • S.S. Liki
2 prev
  • Sin
2 resistant to
  • None
2 scan
  • Launched from Sin's body. They unleash Spines once their wings flicker, so dispatch them quickly.
2 armor abilities
  • None
2 weapon abilities
  • None
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