Animal Handling is a skill, described in Basic Set, p. 175, and referenced in Basic Set, p. 90, in the description of Animal Friend; GURPS Banestorm™, p. 224, on handling hybrid fantasy animals; Dungeon Fantasy™ 2: Dungeons, p. 10, on use by druids, and p. 12, on provoking animals; Dungeon Fantasy 5: Allies p. 4, on improving animal allies through training, and p. 5, on controlling summoned animals; and GURPS Space, p. 224, on alien animal specialities.
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| - Animal Handling is a skill, described in Basic Set, p. 175, and referenced in Basic Set, p. 90, in the description of Animal Friend; GURPS Banestorm™, p. 224, on handling hybrid fantasy animals; Dungeon Fantasy™ 2: Dungeons, p. 10, on use by druids, and p. 12, on provoking animals; Dungeon Fantasy 5: Allies p. 4, on improving animal allies through training, and p. 5, on controlling summoned animals; and GURPS Space, p. 224, on alien animal specialities.
- Animal Handling (Awareness, Intelligence) Animal Handling is the skill of those characters who are knowledgeable in the care and breeding of animals. they may teach animal a number of tricks, or tame an animal. It is considered a Merchant Skill.
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| - Animal Handling is a skill, described in Basic Set, p. 175, and referenced in Basic Set, p. 90, in the description of Animal Friend; GURPS Banestorm™, p. 224, on handling hybrid fantasy animals; Dungeon Fantasy™ 2: Dungeons, p. 10, on use by druids, and p. 12, on provoking animals; Dungeon Fantasy 5: Allies p. 4, on improving animal allies through training, and p. 5, on controlling summoned animals; and GURPS Space, p. 224, on alien animal specialities.
- Animal Handling (Awareness, Intelligence) Animal Handling is the skill of those characters who are knowledgeable in the care and breeding of animals. they may teach animal a number of tricks, or tame an animal. It is considered a Merchant Skill.
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