About: Bundle   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Bundle is the grandfatherly type, worries about and is slightly indulgent with his 'kids', and pretty gentle and nice overall. His alt-mode is a Chinook-esque heavy lift helicopter. He is a /very/ good medic, but has correspondingly bad offensive capabilities that are about civilian level in strength. He mostly depends on speed (and cover from still-fighting squad mates) to get to an injured 'bot and out again.

AttributesValues
rdfs:label
  • Bundle
rdfs:comment
  • Bundle is the grandfatherly type, worries about and is slightly indulgent with his 'kids', and pretty gentle and nice overall. His alt-mode is a Chinook-esque heavy lift helicopter. He is a /very/ good medic, but has correspondingly bad offensive capabilities that are about civilian level in strength. He mostly depends on speed (and cover from still-fighting squad mates) to get to an injured 'bot and out again.
  • Bundles never appear in a player's inventory, but are instead visibly held by both hands. This disables bonuses from weapons or off-hand items, and prevents the carrier from attacking. Non-attack skills can still be activated. Additionally, movement is usually slowed down while carrying a bundle, with the exception of ashes. Emotes are unaffected (though the bundle is usually visible while emoting). Some bundles are destroyed when dropped, such as ashes and Resurrection Orbs. For a list of bundles, see .
dcterms:subject
altmode
  • Cybertronian Cargo Chopper
dbkwik:guildwars/p...iPageUsesTemplate
Faction
  • Autobot
Branch
  • Military
Name
  • Bundle
Type
  • OC
Function
  • Medic
Rank
  • 2(xsd:integer)
dbkwik:darkagesofc...iPageUsesTemplate
abstract
  • Bundle is the grandfatherly type, worries about and is slightly indulgent with his 'kids', and pretty gentle and nice overall. His alt-mode is a Chinook-esque heavy lift helicopter. He is a /very/ good medic, but has correspondingly bad offensive capabilities that are about civilian level in strength. He mostly depends on speed (and cover from still-fighting squad mates) to get to an injured 'bot and out again.
  • Bundles never appear in a player's inventory, but are instead visibly held by both hands. This disables bonuses from weapons or off-hand items, and prevents the carrier from attacking. Non-attack skills can still be activated. Additionally, movement is usually slowed down while carrying a bundle, with the exception of ashes. Emotes are unaffected (though the bundle is usually visible while emoting). While holding a bundle, a drop button appears on the interface, allowing the player to drop it. Equipping or switching a weapon or off-hand item will drop the bundle (including selecting the active weapon slot). Depending on what is being carried, the object may also drop if the holder is knocked down or dies. Some bundles are destroyed when dropped, such as ashes and Resurrection Orbs. Prior to the April 25th 2006 update, holding a bundle focused the aggro of computer controlled foes towards the carrier. Many groups exploited this aspect of the AI code by having the tank in their group hold the bundle and attract all the enemy fire while the less durable damage-dealers on the team such as elementalists could freely attack. The April 25th 2006 update removed this aggro-holding behavior. For a list of bundles, see .
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