About: Skirmisher (Age of Empires II)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Unless created to retaliate against enemy archers, Skirmishers make poor ranged support. Thus, training Skirmishers should be avoided unless opponents are going heavy on archer units. As Skirmishers cost no gold, they are considered trash units and as such they become especially important in the late game when gold becomes scarce and players have to rely on a wood and food economy. Although Skirmishers deal bonus damage against Spearmen, their minimum range can be exploited by them. In small numbers, Spearmen can defeat Skirmishers, but in large groups the Skirmishers will win.

AttributesValues
rdfs:label
  • Skirmisher (Age of Empires II)
rdfs:comment
  • Unless created to retaliate against enemy archers, Skirmishers make poor ranged support. Thus, training Skirmishers should be avoided unless opponents are going heavy on archer units. As Skirmishers cost no gold, they are considered trash units and as such they become especially important in the late game when gold becomes scarce and players have to rely on a wood and food economy. Although Skirmishers deal bonus damage against Spearmen, their minimum range can be exploited by them. In small numbers, Spearmen can defeat Skirmishers, but in large groups the Skirmishers will win.
Attack
  • 2(xsd:integer)
UpTo
  • 22(xsd:integer)
UpCost
  • ,
BAttack
  • Spearman
  • +3 vs Archer
UpTime
  • 50(xsd:integer)
PSpeed
  • 7(xsd:integer)
dcterms:subject
Intro
FD
  • 5(xsd:integer)
Wood
  • 35(xsd:integer)
PArmor
  • 3(xsd:integer)
LoS
  • 6(xsd:integer)
dbkwik:ageofempire...iPageUsesTemplate
Range
  • 4(xsd:integer)
Age
  • 22(xsd:integer)
Speed
  • 0(xsd:double)
Armor
  • 0(xsd:integer)
Name
  • Skirmisher
ROF
  • 3(xsd:double)
Type
Available
  • All civilizations
Food
  • 25(xsd:integer)
Train
  • 22.0
Class
Accuracy
  • 90.0
Building
  • 22(xsd:integer)
HP
  • 30(xsd:integer)
MinRange
  • 1(xsd:integer)
abstract
  • Unless created to retaliate against enemy archers, Skirmishers make poor ranged support. Thus, training Skirmishers should be avoided unless opponents are going heavy on archer units. As Skirmishers cost no gold, they are considered trash units and as such they become especially important in the late game when gold becomes scarce and players have to rely on a wood and food economy. Although Skirmishers deal bonus damage against Spearmen, their minimum range can be exploited by them. In small numbers, Spearmen can defeat Skirmishers, but in large groups the Skirmishers will win.
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