About: Threat area   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

A threat area is a major region of the game that shares common game mechanics such a Bank tab, GE Tax, and Skull mechanics. While separate threat areas have their own GE Tax, all 3 Grand Exchanges are interconnected. There are three threat areas: * File:Low threat area icon.png Low threat area - Guards, Attack Combat Level Limit. * File:Medium threat area icon.png Medium threat area - Mostly Bank Guards, few Guards in Ardougne and Yanille. * File:High threat area icon.png High threat area - No Guards at all.

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  • Threat area
rdfs:comment
  • A threat area is a major region of the game that shares common game mechanics such a Bank tab, GE Tax, and Skull mechanics. While separate threat areas have their own GE Tax, all 3 Grand Exchanges are interconnected. There are three threat areas: * File:Low threat area icon.png Low threat area - Guards, Attack Combat Level Limit. * File:Medium threat area icon.png Medium threat area - Mostly Bank Guards, few Guards in Ardougne and Yanille. * File:High threat area icon.png High threat area - No Guards at all.
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dbkwik:darkscape/p...iPageUsesTemplate
abstract
  • A threat area is a major region of the game that shares common game mechanics such a Bank tab, GE Tax, and Skull mechanics. While separate threat areas have their own GE Tax, all 3 Grand Exchanges are interconnected. There are three threat areas: * File:Low threat area icon.png Low threat area - Guards, Attack Combat Level Limit. * File:Medium threat area icon.png Medium threat area - Mostly Bank Guards, few Guards in Ardougne and Yanille. * File:High threat area icon.png High threat area - No Guards at all. Despite being in low threat area, Al Kharid does not have Guards anywhere except the bank, due to it originally being a medium threat area that was later changed to a low threat area in an update.
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