Mass produced to serve as cheap but effective guards, these unassuming golems dutifully stand still, looking for signs of danger with a disturbing cheerfulness. They may not be able to move and are easily defeated by a strong gust of wind, but head on they are a deadly accurate opponent.
| Attributes | Values |
|---|
| rdfs:label
| - Sentry Golem (3.5e Monster)
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| rdfs:comment
| - Mass produced to serve as cheap but effective guards, these unassuming golems dutifully stand still, looking for signs of danger with a disturbing cheerfulness. They may not be able to move and are easily defeated by a strong gust of wind, but head on they are a deadly accurate opponent.
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| dcterms:subject
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| Will
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| Fort
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| feats
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| init
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| touch
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| CHA
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| Grapple
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| adv
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| BAB
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| sq
| - Construct Traits, DR 20/adamatine, Immunity to Magic, Darkvision 60ft, Low-Light Vision
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| env
| - Any, typically strongholds or dungeons
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| Wis
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| dbkwik:dungeons/pr...iPageUsesTemplate
| |
| treas
| - None, but often guarding some
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| Skills
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| Speed
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| org
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| Type
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| Align
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| flat
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| at
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| Reach
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| cr
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| HD
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| AC
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| Space
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| int
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| HP
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| SA
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| ref
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| Size
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| abstract
| - Mass produced to serve as cheap but effective guards, these unassuming golems dutifully stand still, looking for signs of danger with a disturbing cheerfulness. They may not be able to move and are easily defeated by a strong gust of wind, but head on they are a deadly accurate opponent.
|