A "WAD" (standing for Where is All the Data?) is a data package format was originally developed for and used in Doom. It functions in the same way a modern PAK file operates, acting as a single mass of game data and providing minimal lump compression where appropriate. Inside a .WAD file, data entries are refered to as lumps. Other restictions include a maximum height of 128 pixels and 32768 pixels in width on Patch entries and Texture subentries.
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rdfs:label |
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rdfs:comment |
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dcterms:subject | |
dbkwik:doom/proper...iPageUsesTemplate | |
abstract |
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