About: Barrier (class 1)   Sponge Permalink

An Entity of Type : dbkwik:resource/TGVw_48bfxR4O_s_eW_eZQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Although it's the weakest barrier, the class 1 barrier keeps the enemy team from getting to whatever you placed it around for a short while. There are several reasons that you might wish to keep the other team out. One reason might be to protect the low-level skillers from being attacked. Another reason could be to keep the other team from stealing your team's higher level of clay. You may also wish to build the barrier around a creation kiln so the other team may not use it.

AttributesValues
rdf:type
rdfs:label
  • Barrier (class 1)
rdfs:comment
  • Although it's the weakest barrier, the class 1 barrier keeps the enemy team from getting to whatever you placed it around for a short while. There are several reasons that you might wish to keep the other team out. One reason might be to protect the low-level skillers from being attacked. Another reason could be to keep the other team from stealing your team's higher level of clay. You may also wish to build the barrier around a creation kiln so the other team may not use it.
noteable
  • Yes
store
  • No
low
  • No
Examine
  • The clay has transformed into an expandable wall.
Tradeable
  • Yes
bankable
  • No
Equipable
  • No
exchange
  • No
alchable
  • No
destroy
  • Drop
disassembly
  • Restricted
Quest
  • No
kept
  • dropped
dbkwik:darkscape/p...iPageUsesTemplate
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
Stackable
  • No
Name
  • Barrier
Value
  • 30(xsd:integer)
Members
  • Yes
Weight
  • 0(xsd:double)
  • 2(xsd:integer)
Update
  • Stealing Creation
ID
  • 14172(xsd:integer)
high
  • No
Release
  • 2008-11-11(xsd:date)
abstract
  • Although it's the weakest barrier, the class 1 barrier keeps the enemy team from getting to whatever you placed it around for a short while. There are several reasons that you might wish to keep the other team out. One reason might be to protect the low-level skillers from being attacked. Another reason could be to keep the other team from stealing your team's higher level of clay. You may also wish to build the barrier around a creation kiln so the other team may not use it. However, in many cases this might be more of a hindrance than help. The enemy team could usually take class 1 barriers down with a few hits and walled plots are often a beacon to PKers. It also slows down resource transport between the plot and kilns.
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