abstract
| - This abuse bred distrust of both foreigners and all forms of illusion and magic. It also pushed them underground. Their formerly welcoming cities built along mountain passes were slowly abandoned for safer under-hill communities. The tribes grew closer, and gradually out of many a single unified civilization was formed, the Khazad. The Dwarves began to ask themselves why they ever even bothered with outsiders. Towards the end of the Age of Magic, few Dwarves were seen by other races, and it was later said that deep in their under-hill holds, they didn't notice the Age of Winter for three generations. Though this is almost certainly an exaggeration, while the kingdoms of men and elves withered under Mulcarn's onslaught the dwarves grew slowly but steadily. Then one day their gatherers returned from the surface with reports of lush vegetation returning, and snow melting. Kandros Fir led one group of Khazad out of their cavernous homes, to form cities and trade with the new kingdoms of men and of elves. He does not revere tradition as most Dwarves do; rather, he pioneered arts new to his people: negotiation, appraisal, marketing. He persues trading partners with zeal, by force if necesary, always determined to advance the Khazad's fortunes. Remembering the insults they were subjected to in generations past the Khazad are determined that they be secure as they venture out into the world. Not just the security of high walls and stout hammers, but of brimming coffers and judicious merchants. While his goals draw him outward, what is unknown outside of a few Dwarven circles is that internecine conflict helped push him and his followers to the surface. Both he and Arturus Thorne want the best for their people, but they are committed to different visions of achieving it. The limits of underground expansion were reached in ages past, and so both leaders must use the wider world to prove their vision for the Khazad in the age of rebirth.
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