About: Magic & Abilities   Sponge Permalink

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Magic and abilities are the various techniques used in the Dragon Quest series. Performing magic often comes at the price of MP, while abilities usually are free to use, though there are exceptions. Almost all player characters and bosses can wield spells and skills, but most basic monsters cannot. Spells are often among the most powerful attacks in a game, and smart use of spells that induce positive and negative status effects is often key to defeating some of the more powerful enemies barring power leveling.

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  • Magic & Abilities
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  • Magic and abilities are the various techniques used in the Dragon Quest series. Performing magic often comes at the price of MP, while abilities usually are free to use, though there are exceptions. Almost all player characters and bosses can wield spells and skills, but most basic monsters cannot. Spells are often among the most powerful attacks in a game, and smart use of spells that induce positive and negative status effects is often key to defeating some of the more powerful enemies barring power leveling.
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  • Magic and abilities are the various techniques used in the Dragon Quest series. Performing magic often comes at the price of MP, while abilities usually are free to use, though there are exceptions. Almost all player characters and bosses can wield spells and skills, but most basic monsters cannot. Most spells have more powerful versions that can be learned later on; for example, Priests who learn the low-level Heal spell might later learn the upgraded Midheal and Fullheal spells, which restore more HP than a simple Heal. For some spells, the upgraded version renders the original obsolete (such as Zing and its upgraded form, Kazing), but others may still retain their use as they may make more efficient use of MP. Many spells in earlier games have cliche RPG attack names; these were updated after Dragon Quest VIII. Prior to this, the suffix -more was used to indicate that a spell was more powerful or affected more enemies than its base, but recent games instead express this with the prefix Ka- or the suffix -le, or even both. For example, Frizz turns into Frizzle, which in turn evolves into Kafrizz, and finally Kafrizzle, the strongest variant. One exception to this is Boom, with Bang succeeding it! followed by Kaboom and Kaboomle. Spells are often among the most powerful attacks in a game, and smart use of spells that induce positive and negative status effects is often key to defeating some of the more powerful enemies barring power leveling.
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