About: Quasit   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Race: outsider Alignment: chaotic evil Armor class: 17 Hit points: 13 Attack bonus: +7 Damage: 1d3-1 / 1d3-1 / 1d4-1 (claw/claw/bite creature weapons) Hit dice (level): 3 Challenge rating: 3 Size: small Spell resistance: 10 Trained skills:(‡) hide (17), listen (7), move silently (9), search (4), spot (7) Feats: darkvision, weapon finesse, weapon proficiency (creature)

AttributesValues
rdfs:label
  • Quasit
  • Quasit
rdfs:comment
  • Race: outsider Alignment: chaotic evil Armor class: 17 Hit points: 13 Attack bonus: +7 Damage: 1d3-1 / 1d3-1 / 1d4-1 (claw/claw/bite creature weapons) Hit dice (level): 3 Challenge rating: 3 Size: small Spell resistance: 10 Trained skills:(‡) hide (17), listen (7), move silently (9), search (4), spot (7) Feats: darkvision, weapon finesse, weapon proficiency (creature)
  • Quasit is a type of monster in ADOM. They are quite uncommon demon monsters that tend to appear quite early in the game. Whilst their attacks are very weak, taking a damaging hit from a quasit can decrease the PC's strength permanently — not a nice thing to happen in the early game. Many PCs at such stage may want to take them out from a distance rather than take the risk of one of the quasit's attacks punching through their armor. Like many demons, quasits are immune to fire.
  • The quasit, i, is a minor demon in NetHack. They have a unique poison which drains dexterity instead of strength, but are otherwise largely unremarkable. The quasit respects Elbereth.
  • Quasits are chaotic evil outsiders. Standing about 1.5-2 feet in size and weighing about 8 pounds, they resemble tiny humanoids with spiky horns and bat wings. They are drawn to become the familiars of mages who match their demonic alignment. A quasit is a tiny demon that delights in tormenting mortals with vicious – and often lethal – pranks. They delight in causing mischief and mayhem. Sometimes, a quasit will bind itself to a mortal spellcaster to act as a familiar. These demons do so as a means to corrupt the mortal wizard into using her magic as destructively as possible.
  • 250px|thumb|Quasit w D&D Next 200px|thumb|Quasit - wizja Tonyego DiTerlizzi Quasity chaotyczne złe odpowiedniki impów - sprytne czarty często służące złym magom jako chowańce. Typowy quasit ma około pół metra wzrostu, skórzaste skrzydła, małe różki i ogon zakończony kolcem. Skóra ma najczęściej kolor zielonkawy, ale zdarzają się inne zabarwienia. W walce posługują się ostrymi zębami i nasączonymi paraliżującą mięśnie trucizną pazurami. Posiadają również czaropodobne zdolności wykrycia magii, dobra, niewidzialności oraz nawiązania kontaktu z innym planem. Quasity maja dodatkowe dwie postacie, w które mogą polimorfować. Najczęściej jest to wielka stonoga, żaba, nietoperz lub wilk. Quasit, który zginie poza swym ojczystym planem, powraca jako duch i odradza się po roku i jednym dniu. Główna t
sameAs
Level
  • 3(xsd:integer)
Alignment
dcterms:subject
Unique
  • No
Corpse
  • A thoroughly unpleasant meal, eating a quasit causes poisoning, sickness and intrinsic cursing.
Will
  • 4(xsd:integer)
Fort
  • 3(xsd:integer)
Reflex
  • 6(xsd:integer)
DEX
  • 17(xsd:integer)
fireresist
  • 20(xsd:integer)
MagicRes
  • Medium
feats
IsHostile
  • Yes
Monster Memory
  • These diminutive demons are sometimes called by evil workers of magic to serve as familiars, and other times appear on missions unknown to any on this plane. They are minor demons who mock the humanoid form along with behavior, and are more dangerous for their bite and the effects of their saliva on humanoids.
KPL
  • 12(xsd:integer)
SeeInvis
  • No
str
  • 8(xsd:integer)
SeeInDark
  • No
CHA
  • 10(xsd:integer)
alignment3e
  • Always chaotic evil
alignment5e
Resistances
  • Poison
Sprite
  • 73.0
type4e
resref
  • nw_dmquasit
Wis
  • 12(xsd:integer)
dbkwik:ancardia/pr...iPageUsesTemplate
dbkwik:forgotten-r...iPageUsesTemplate
dbkwik:forgottenre...iPageUsesTemplate
dbkwik:nethack/pro...iPageUsesTemplate
Special
  • *Strength draining melee attack *Immune to fire *Sometimes shrugs off bolts and other resistible magic
AB
  • +7
Skills
Speed
  • 15(xsd:integer)
Difficulty
  • 7(xsd:integer)
Name
  • Quasit
SR
  • 10(xsd:integer)
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