flavour
| - Kree'arra, one of Armadyl's most trusted generals is a huge aviansie that uses his wings to - quite literally - blow you away.
- Deep in the Araxyte Lair hangs the spider Queen known as Araxxi. She is heavily guarded by her lesser half Araxxor as well as her spawnlings who all use the dark and eerie environment to their advantage.
- The terrifying water snake, Yakamaru, lurks in the waters around Mazcab. An encounter with this titan of water will be far more than just a stroll along the beach!
- Commanding the Zamorakian army, K'ril powers through your prayers, leaving you in a vulnerable state of attack for his minions and himself.
- The first dragon ever created, the Queen Black Dragon is enormous! Her terrifying roar and incinerating breath will surely stop you in your tracks. Players that have completed the quest 'Song from the Deaths' may find they have an easier time surviving against her.
- Beastmaster Durzag and his ferocious beasts, Tuz and Krar, are terrorising the Goebies of Mazcab. Do you have the courage to challenge them and liberate the Goebies?
- The queen of the kalphites, surrounded by the protection of her army. Be prepared for her change in form or accept your fate.
- Residing deep in the Wilderness is the three-headed king of the dragons.
- An enhanced version of the original Barrows. This time the brothers are fighting in unison, using the environment to their advantage. Choose your team mates wisely before entering the empowered entrance, or else you might not make it out alive.
- Situated deep in the caves of Waterbirth island, reside the three Dagannoth Kings, each using a different combat style.
- TzTok-Jad can be fought in the FIght Caves or the Fight Kiln - if you can survive long enough to see it, that is. Armed with very strong attacks, you'd better pray that it doesn't end you before you receive your reward.
- Not quite as fluffy as you might imagine, the Giant Mole uses its surroundings to put up a fight against anything you throw at it.
- All the way from Freneskae, Nex uses her Zarosian powers to cripple unworthy opponents. Enter her prison at your own risk.
- Deep in the Exiled Kalphite Hive lies the Kalphite King. With an army in his service, you're entering into a fight which may not have a happy ending.
- Wandering deep in the Wilderness is this strange creature. It uses all kinds of meddlesome magic to confuse you and ensure that you won't leave the Wilderness without at least putting up a first first.
- Leader of the slain Bandos's army, General Graardor is a powerful ourg with a strong melee attack.
- This beast resides in a dungeon within the Wilderness. It will devour any familiar you bring, and has strong magic attacks.
- Created by Ocellus, the legiones are equipped with Guthixian magic, punishing those who let their guard down.
- If you dare challenge this might warrior of the earth, you'll have a real fight on your hands. One of the toughest creatures in all of Gielinor, you don't want to enter this fight without a solid team.
- The Barrows Brothers are ancient warriors that are truly dedicated to combat. Led by Ahrim, each brother has their own fighting style to challenge you as you make your way towards a chest containing your loot.
- Coated in lava, Har-Aken requires immense endurance to reach, and even more to defeat.
- Leader of the Saradominist army, the icyene known as Zilyana uses powerful magic and melee attacks to silence her victims.
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