About: UEF T2 Field Engineer   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Sparky is the result of an attempt to make a more combat-oriented engineer. It mounts a Hell's Fury Riot Gun which allows it to defend itself from light enemies, but cannot be counted on against anything heavier than T1 units. It has more hp than a normal T2 engineer (although still less than a T3 engineer) and moves considerably faster than any engineer. It also includes both radar and jamming systems. The drawback to this improved combat efficiency is its severely limited engineering suite, being restricted to T1 and T2 offensive and defensive structures. However, it can assist other engineers and reclaim material just as well as any other T2 engineer. Keeping a few of these engineers with your main army gives them extra firepower, and a decent defense from the jamming it provides, a

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  • UEF T2 Field Engineer
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  • The Sparky is the result of an attempt to make a more combat-oriented engineer. It mounts a Hell's Fury Riot Gun which allows it to defend itself from light enemies, but cannot be counted on against anything heavier than T1 units. It has more hp than a normal T2 engineer (although still less than a T3 engineer) and moves considerably faster than any engineer. It also includes both radar and jamming systems. The drawback to this improved combat efficiency is its severely limited engineering suite, being restricted to T1 and T2 offensive and defensive structures. However, it can assist other engineers and reclaim material just as well as any other T2 engineer. Keeping a few of these engineers with your main army gives them extra firepower, and a decent defense from the jamming it provides, a
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abstract
  • The Sparky is the result of an attempt to make a more combat-oriented engineer. It mounts a Hell's Fury Riot Gun which allows it to defend itself from light enemies, but cannot be counted on against anything heavier than T1 units. It has more hp than a normal T2 engineer (although still less than a T3 engineer) and moves considerably faster than any engineer. It also includes both radar and jamming systems. The drawback to this improved combat efficiency is its severely limited engineering suite, being restricted to T1 and T2 offensive and defensive structures. However, it can assist other engineers and reclaim material just as well as any other T2 engineer. Keeping a few of these engineers with your main army gives them extra firepower, and a decent defense from the jamming it provides, as well as repairing. Additionally, after a victorious encounter, you can make up for the lost mass invested in destroyed units easily by reclaiming remains of enemy and friendly units. Its jamming can really mess up point defences as they aim randomly and often target units that are not there, lowering their effective DPS. They can help you set up a defensive point, build structures to help you get a base up on that point and repair those structures during and between fights.
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