Cantrips are the complex ways of faerie magic (also referred to as Draocht by some Grumps), that are used by modern Changelings. While Cantrips are not a new invention, they have become the only alternative since the Shattering, as the high levels of Banality make Unleashing impossibly without being Undone.
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| - Cantrips are the complex ways of faerie magic (also referred to as Draocht by some Grumps), that are used by modern Changelings. While Cantrips are not a new invention, they have become the only alternative since the Shattering, as the high levels of Banality make Unleashing impossibly without being Undone.
- A cantrip is a spell of the lowest spell level (0). Cantrips are simple spells, with minor effects that do not improve as caster level increases. They are considered so simple that a wizard is allowed to cast cantrips from an opposition spell school. Rangers and paladins do not gain level 0 spell slots, but paladins do have access to two cantrips (resistance and virtue) as level 1 spells.
- Cantrip is basic arcane spell type that can be cast by even the most inexperienced of casters.
- A cantrip is an arcane 0-level spell.
- A type of , or description for spells.
- Cantrips are single-use gems that draw another gem from your pouch immediately after use. This includes:
* Damaging Cantrip
* Mana Cantrip
* Invigorating Cantrip
* Cantrip of Doom
- "Cantrip" was the common name for the weakest spells an arcane spellcaster could cast. The divine magic equivalents were known as orisons, but "cantrip" was often used to describe all beginner apprentice/acolyte spells. Cantrips were the first spells that a wizard learned during their apprenticeship. The effects that could be created were very minor, very brief, and mostly harmless, intended to entertain children or impress commoners, although some newer cantrips could cause damage.
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abstract
| - Cantrips are the complex ways of faerie magic (also referred to as Draocht by some Grumps), that are used by modern Changelings. While Cantrips are not a new invention, they have become the only alternative since the Shattering, as the high levels of Banality make Unleashing impossibly without being Undone.
- A cantrip is a spell of the lowest spell level (0). Cantrips are simple spells, with minor effects that do not improve as caster level increases. They are considered so simple that a wizard is allowed to cast cantrips from an opposition spell school. Rangers and paladins do not gain level 0 spell slots, but paladins do have access to two cantrips (resistance and virtue) as level 1 spells.
- Cantrip is basic arcane spell type that can be cast by even the most inexperienced of casters.
- A cantrip is an arcane 0-level spell.
- A type of , or description for spells.
- Cantrips are single-use gems that draw another gem from your pouch immediately after use. This includes:
* Damaging Cantrip
* Mana Cantrip
* Invigorating Cantrip
* Cantrip of Doom
- "Cantrip" was the common name for the weakest spells an arcane spellcaster could cast. The divine magic equivalents were known as orisons, but "cantrip" was often used to describe all beginner apprentice/acolyte spells. Cantrips were the first spells that a wizard learned during their apprenticeship. The effects that could be created were very minor, very brief, and mostly harmless, intended to entertain children or impress commoners, although some newer cantrips could cause damage.
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