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Crash Rush is a recurring minigame in Crash of the Titans for the GBA. It is played after each world is beaten. The minigame's goal is to break crates while avoiding obstacles. Beating the minigame will bring the player to the next world. In each Crash Rush, Crash is riding a different vehicle. The first Crash Rush is played while riding on Aku Aku. The second one is played while riding on a jet ski. The third one is played while riding on a small boat. The fourth and final one is played while riding on a hang glider. Floating Fortress doesn't have a Crash Rush as it is the last world.

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  • Crash Rush
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  • Crash Rush is a recurring minigame in Crash of the Titans for the GBA. It is played after each world is beaten. The minigame's goal is to break crates while avoiding obstacles. Beating the minigame will bring the player to the next world. In each Crash Rush, Crash is riding a different vehicle. The first Crash Rush is played while riding on Aku Aku. The second one is played while riding on a jet ski. The third one is played while riding on a small boat. The fourth and final one is played while riding on a hang glider. Floating Fortress doesn't have a Crash Rush as it is the last world.
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abstract
  • Crash Rush is a recurring minigame in Crash of the Titans for the GBA. It is played after each world is beaten. The minigame's goal is to break crates while avoiding obstacles. Beating the minigame will bring the player to the next world. In each Crash Rush, Crash is riding a different vehicle. The first Crash Rush is played while riding on Aku Aku. The second one is played while riding on a jet ski. The third one is played while riding on a small boat. The fourth and final one is played while riding on a hang glider. Floating Fortress doesn't have a Crash Rush as it is the last world.
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