Zealotry is a technology in Age of Empires II: The Conquerors that is unique to the Saracens and can be researched at the Castle once the Imperial Age is reached. Once researched, it increases Camel and Mameluke hit points by +30.
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| - Zealotry is a technology in Age of Empires II: The Conquerors that is unique to the Saracens and can be researched at the Castle once the Imperial Age is reached. Once researched, it increases Camel and Mameluke hit points by +30.
- Zealotry was originally a political movement in first century Judaism which sought to incite the people of Iudaea Province to rebel against the Roman Empire and expel it from the holy land by force of arms, most notably during the Great Jewish Revolt (AD 66-70). Zealotry was described by Josephus as one of the "four sects" at this time. The term Zealot, in Hebrew kanai (קנאי, frequently used in plural form, קנאים), means one who is zealous on behalf of God. The term derives from Greek ζηλωτής (zelotes), "emulator, zealous admirer or follower".
- The self-proclaimed Zealots of Sheogorath believe our liege lord to be not just a man of mysterious and wondrous powers, but a living god. They believe Arden-Sul, Who Reads the Winds in Our Entrails, was the mortal aspect of Lord Sheogorath, and will come again to cleanse the Realm. Since these claims are clearly ridiculous, it can be assumed that all Zealots are quite mad. The Zealots cannot be reasoned with. They cannot be treatied with easily. They attack almost anyone on sight, assuming them to be heretics or non-believers. They fight to the death, reveling in the carnage.
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| - Crusader Strike generates 3 charges of Holy Power.
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| - Your Crusader Strike generates 3 charges of Holy Power per strike for the next 20 sec. Requires 3 Holy Power to use, but does not consume Holy Power.
- Increases the duration of by 50%, and reduces its cooldown by 2 seconds.
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| - The self-proclaimed Zealots of Sheogorath believe our liege lord to be not just a man of mysterious and wondrous powers, but a living god. They believe Arden-Sul, Who Reads the Winds in Our Entrails, was the mortal aspect of Lord Sheogorath, and will come again to cleanse the Realm. Since these claims are clearly ridiculous, it can be assumed that all Zealots are quite mad. The Zealots cannot be reasoned with. They cannot be treatied with easily. They attack almost anyone on sight, assuming them to be heretics or non-believers. They fight to the death, reveling in the carnage. The reader might ask, then how does one join the Zealots? After much research, I discovered that Zealots sneak into settled areas and leave sets of robes behind. Anyone inclined towards Zealotry can don these robes and approach the Zealots safely. It is said that Zealot leaders can see the true heart of a supplicant, even if he wears the robes, and will slay any false supplicants. Even then, the Zealots have painful rituals meant to prove their fealty to Sheogorath. Only the most devout supplicants are accepted into their ranks. Those who fail these tests are put to death. Once a supplicant is accepted as a Zealot, he is taught ceremonies and sorcerous secrets. The best known is summoning Flesh Atronachs to do their bidding. These powerful creatures are formidable foes.
- Zealotry is a technology in Age of Empires II: The Conquerors that is unique to the Saracens and can be researched at the Castle once the Imperial Age is reached. Once researched, it increases Camel and Mameluke hit points by +30.
- Zealotry was originally a political movement in first century Judaism which sought to incite the people of Iudaea Province to rebel against the Roman Empire and expel it from the holy land by force of arms, most notably during the Great Jewish Revolt (AD 66-70). Zealotry was described by Josephus as one of the "four sects" at this time. The term Zealot, in Hebrew kanai (קנאי, frequently used in plural form, קנאים), means one who is zealous on behalf of God. The term derives from Greek ζηλωτής (zelotes), "emulator, zealous admirer or follower".
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