About: NPC pursuit mechanics   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Clearly, hostile NPC's will not chase a player character indefinitely. However, the precise rules as to when pursuit is abandoned are unclear. Variables may or may not include: * Number of NPC's engaging player character, i.e. two NPC's may chase further than one alone. * Proximity to player character, i.e. an NPC might pursue further as long as it is within striking range. * Pathing and geometry.

AttributesValues
rdfs:label
  • NPC pursuit mechanics
rdfs:comment
  • Clearly, hostile NPC's will not chase a player character indefinitely. However, the precise rules as to when pursuit is abandoned are unclear. Variables may or may not include: * Number of NPC's engaging player character, i.e. two NPC's may chase further than one alone. * Proximity to player character, i.e. an NPC might pursue further as long as it is within striking range. * Pathing and geometry.
dcterms:subject
abstract
  • Clearly, hostile NPC's will not chase a player character indefinitely. However, the precise rules as to when pursuit is abandoned are unclear. Variables may or may not include: * Number of NPC's engaging player character, i.e. two NPC's may chase further than one alone. * Proximity to player character, i.e. an NPC might pursue further as long as it is within striking range. * Pathing and geometry.
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