About: CIV4UnitInfos bIgnoreTerrainCost   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

This flag will set a Unit to spend 1 Move Point per Tile before checking for Routes, disabling the typically higher Move costs of Hills, Deserts, Forests & Jungles, but unlike bIgnoreTerrainCost. As a side effect of ignoring the extra move costs of the Terrains, this also ignores any Double Movement capability from Promotion (ie - the Double Movement on Hills benefit of Dwarven)

AttributesValues
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  • CIV4UnitInfos bIgnoreTerrainCost
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  • This flag will set a Unit to spend 1 Move Point per Tile before checking for Routes, disabling the typically higher Move costs of Hills, Deserts, Forests & Jungles, but unlike bIgnoreTerrainCost. As a side effect of ignoring the extra move costs of the Terrains, this also ignores any Double Movement capability from Promotion (ie - the Double Movement on Hills benefit of Dwarven)
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dbkwik:fallfromhea...iPageUsesTemplate
abstract
  • This flag will set a Unit to spend 1 Move Point per Tile before checking for Routes, disabling the typically higher Move costs of Hills, Deserts, Forests & Jungles, but unlike bIgnoreTerrainCost. As a side effect of ignoring the extra move costs of the Terrains, this also ignores any Double Movement capability from Promotion (ie - the Double Movement on Hills benefit of Dwarven)
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