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Master Hand (マスターハンド, Masutā Hando) is a white glove-like entity who acts as the creator of the Super Smash Bros. universe and is also the creator of the World of Trophies. He is the final boss of the Classic and Adventure Mode in Super Smash Flash, and possibly, the final boss for the Classic Mode in Super Smash Flash 2. Master Hand's origins are unknown, and his and Crazy Hand's purpose is undiscovered. But both hands are in a dualistic conflict of being creative and destructive; Master Hand and Crazy Hand respectively.

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  • Master Hand
  • Master Hand
  • Master Hand
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  • Master Hand (マスターハンド, Masutā Hando) is a white glove-like entity who acts as the creator of the Super Smash Bros. universe and is also the creator of the World of Trophies. He is the final boss of the Classic and Adventure Mode in Super Smash Flash, and possibly, the final boss for the Classic Mode in Super Smash Flash 2. Master Hand's origins are unknown, and his and Crazy Hand's purpose is undiscovered. But both hands are in a dualistic conflict of being creative and destructive; Master Hand and Crazy Hand respectively.
  • Master Hand is een eindbaas in Super Smash Bros., Super Smash Bros. Melee en Super Smash Bros. Brawl. Het is een hand in een witte handschoen die bij de pols verdwijnt. Master Hand speelt een belangrijke rol in de Super Smash spellen en hij komt in Super Smash Bros. Brawl zelfs voor in The Subspace Emissary. Categorie:Eindbaas
  • Master Hand (Masutā Hando) is a fictional character in Nintendo's Super Smash Bros. series. It is a glove-like entity who acts as the creator of the Super Smash Bros. universe and is also the creator of the World of Trophies. He is the final boss of the 1P Game in Super Smash Bros., the final boss of the Classic Mode in Super Smash Bros. Melee, and the final boss of Classic Mode in Super Smash Bros. Brawl. Master Hand's origins are unknown, and his and Crazy Hand's purpose is undiscovered. But both Hands are in a dualistic conflict of create and destroy.
  • Master Hand was a samurai born without hands, but equipped with a hook and sword. He held Iris Jacobs and her school class to ransom, but his plans were foiled by Karate Kid.
  • Master Hand was one of the main villains in Super Smash Bros. Brawl. He was thought to be the main villain until Ganondorf found out that Tabuu was only using Master Hand as his puppet using the Chains of Light Master Hand was also Wario's boss along with Ganondorf and Bowser.Master Hand is the main Boss of Classic mode in Super Smash Bros. Brawl and Super Smash Bros. Melee. He resides in Final Destination and his only family is Crazy Hand. Once they are together they can combine their moves with each other to make them more powerful.It is said that if one was to ever fight both Master Hand and Crazy Hand they would face unbound power.
  • Master Hand is a freakishly large magician glove that can perform many attacks on his opponents. He has appeared in Super Smash Bros. shames as a boss, and has since become popular for it. He hates Mario and Luigi alot for defeating him, and always vows revenge to destroy him. He was recently enemies with Tabuu, a blue Matrix-like freak who wants to take over the world. Master Hand once met Master Chief at a Halo convention.
  • Master Hand is the creator of the Smash Bros. Universe. With all powers at his disposal, he is a force to be reckoned with!
  • Master Hand is a boss in the Super Smash Bros games. He is fought in Final Destination on the right side of the stage. He has many attacks but many are easy to dodge and cannot KO unless you have a high percent of damage. Because of this he is easy to defeat. Master Hand usually has a HP meter (similar to that of a Stamina brawl) that increases, depending on what difficulty you are playing on. Only in Boss Battles Mode he has a health meter. Master Hand can be played by hacking the game, or by using a glitch in Melee called the Master Hand Glitch (see more about it on Smash Wiki). In The Subspace Emissary, Tabuu defeats Master Hand with Chains of Light. He appears to have cuts and scrapes on himself. Master Hand has a left alter ego, called Crazy Hand.
  • In Brawl Master Hand, the creator of the Smash Universe was posessed by Tabuu and ordered to take control of the R.O.B.s and add them to the Subspace Army.
  • Master Hand (or as known as The Hand) is a right hand-like entity who acts as the creator of the Super Smash Bros. universe and is also the creator of the World of Trophies. He is the main antagonist of the Super Smash Bros series. He is only playable in the games through hacking, but in Melee, a glitch exists that makes him playable. Master Hand's origins are unknown and his and Crazy Hand's purposes are undiscovered. However, Master Hand and Crazy Hand seem to respectively represent creation and destruction. He has been a boss on all Super Smash Bros. games.
  • Master Hand, also known as The Hand, is the main antagonist in the Super Smash Bros. series as the final boss of Classic Mode, as well as creator of the Smash Bros. universe. He is always fought on Final Destination. He resembles a giant white glove that you would be forced to battle at the end of the classic mode on the Final Destination. Master Hand has several different attacks, including lasers, finger gun, a rocket like attack, a drill attack, a poke, a sweep, and a pound. If fought on Hard mode, Master Hand will be accompanied by his left counterpart and twin brother Crazy Hand, his destructive counterpart, upon going below ~180 HP.
  • Master Hand is a major boss character in the Super Smash Bros. series, appearing in all four titles as some kind of impediment (most commonly as a final boss). Although he is generally exclusive to the Super Smash Bros. series, Master Hand managed to make a surprise appearance as a mid-boss in Kirby & The Amazing Mirror, granting the rare Smash Copy Ability to Kirby when inhaled. Also, Master Hand and his left counterpart, Crazy Hand, appear much later as the bosses of the penultimate level of the game. He is the main source of Smash in the game.
  • Master Hand (or as known as The Hand) is a right hand-like entity who acts as the creator of the Super Smash Bros. universe and is also the owner and top collector of the World of Trophies. He is the main antagonist of the Super Smash Bros series. It is assumed that Master Hand is the representation of the child who owns the trophies collected throughout the game. He is only playable in the games through hacking, but in Melee, a glitch exists that makes him playable. Master Hand's origins are unknown and his and Crazy Hand's purposes are undiscovered. However, Master Hand and Crazy Hand seem to respectively represent creation and destruction. He has been a boss on all Super Smash Bros. games.
  • During the events of Melee, Master Hand was revealed to have a "twin", the left handed Crazy Hand, who features slightly more sporadic attacks as his name would imply. In Super Smash Bros. 4, Master Hand turns into an odd entity known as Master Core when he gets enough damage and difficulty 5.1 and over. It starts out as a mass of darkness with multiple forms, until the last one, which is a Smash-Ball like orb.
  • Master Hand is a character and boss in the Super Smash Bros. series. He first appeared in Super Smash Bros. as the main boss of the game, and had the same role in the sequel, Super Smash Bros. Melee, met in Final Destination. He slightly resembles Mario's gloves in Super Smash Bros. He also made a cameo appearance as one of the mini-bosses in Kirby & the Amazing Mirror. Master Hand has appeared in many other Nintendo games, but his appearance is usually very worthless, like in Kirby's Adventure , after getting a Game Over. In Super Smash Bros. Melee and onward, Crazy Hand will fight along side Master Hand if certain conditions are met.
  • "IT'S A ****ING GLOVE!" - Everyone, 2005 Master Hand is the primary villain of both Super Smash Bros. and Super Smash Bros. Melee. Really, though, he's little more than a faceless (literally!) end-boss at the conclusion of both single player adventures. In 2009, a glitch in Melee was discovered that allows players to play as everyone's favorite disembodied hand.
  • Master Hand (literalmente, Mano Maestra en español, マスターハンド Masutāhando en japonés) es uno de los jefes finales de la saga Super Smash Bros., que tuvo una aparición sorpresa nunca esperada en Kirby y el Laberinto de los Espejos, como Mini-Jefe, junto con su contraparte Crazy Hand. Master Hand y Crazy Hand son los guardianes del mundo 9 (Galaxia Pastel). Tras ser derrotados, Kirby podrá entrar al último y verdadero nivel: Constelación Espejo. Sus movimientos son los mismos que en la saga Super Smash Bros., pero un poco diferentes.
  • Master Hand is a hand-like entity who acts as the main recurring boss in the Super Smash Bros. universe. He appears at Final Destination as the final boss of the 1P Game in Super Smash Bros and of Classic Mode in Super Smash Bros. Melee, Super Smash Bros. Brawl, and Super Smash Bros. 4. The player must defeat him by bringing his HP down to 0. Master Hand's left hand counterpart, Crazy Hand, was introduced in Melee. He is only playable in the games through hacking, though in Melee he is also playable via a glitch.
  • The Master Hand (マスターハンド, Masutā Hando), also known as The Hand, is the main antagonist in the Super Smash Bros.series as the final boss of Classic Mode, as well as creator of theSmash Bros. universe. He is always fought on Final Destination. He resembles a giant white glove that you would be forced to battle at the end of the classic mode on the Final Destination. Master Hand has several different attacks, including lasers, finger gun, a rocket like attack, a drill attack, a poke, a sweep, and a pound. If you fight him on Hard mode, Master Hand will appear with Crazy Hand, his destructive counterpart.In the Subspace Emissiary of Super Smash Bros. Brawl, Master Hand commanded two of the main villains, Bowser andGanondorf. However, he was being controlled by Tabuu. When Tabuu turned Ganondo
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