The King Arthur's Knights fighting a rat is an unimplemented special encounter in Fallout 2. This special encounter exists in the game files, but is not obtainable in the game because of messy scripting in the random encounter table. By using Ctrl-R and selecting the map on the main menu screen, the Chosen One can enter the map, where Knights and the rat are locked in mortal combat. Each of the Knights, including King Arthur, carry $500 and around 200 microfusion cell ammunition. This is handy for running the Highwayman as each Knight effectively allows charging the car fully twice. However, if they are left alone, the rat will sometimes kill the knights, though they often manage to get in an instant kill critical first.
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| - King Arthur's Knights fighting a rat
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| - The King Arthur's Knights fighting a rat is an unimplemented special encounter in Fallout 2. This special encounter exists in the game files, but is not obtainable in the game because of messy scripting in the random encounter table. By using Ctrl-R and selecting the map on the main menu screen, the Chosen One can enter the map, where Knights and the rat are locked in mortal combat. Each of the Knights, including King Arthur, carry $500 and around 200 microfusion cell ammunition. This is handy for running the Highwayman as each Knight effectively allows charging the car fully twice. However, if they are left alone, the rat will sometimes kill the knights, though they often manage to get in an instant kill critical first.
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| - The King Arthur's Knights fighting a rat is an unimplemented special encounter in Fallout 2. This special encounter exists in the game files, but is not obtainable in the game because of messy scripting in the random encounter table. By using Ctrl-R and selecting the map on the main menu screen, the Chosen One can enter the map, where Knights and the rat are locked in mortal combat. Each of the Knights, including King Arthur, carry $500 and around 200 microfusion cell ammunition. This is handy for running the Highwayman as each Knight effectively allows charging the car fully twice. However, if they are left alone, the rat will sometimes kill the knights, though they often manage to get in an instant kill critical first. The cave in the cliff face contains the Holy Hand Grenade, which will automatically kill the rat, for 7,500 XP. Survivors, knights or rat, will remain on the map; neither has anything to say to the player character.
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