The Lizardman is an enemy in Final Fantasy Crystal Chronicles: Echoes of Time. They are rather basic enemies, attacking with either a sword slash, by casting Thunder if the target is too far or if they are standing on the Lizardman, and later on, gaining the ability to breath fire and inflict Burn and Fire-elemental damage. Unlike in Ring of Fates, the player can actually stand on them without taking damage from their spikes.
Attributes | Values |
---|
rdfs:label
| - Lizardman (Echoes of Time)
|
rdfs:comment
| - The Lizardman is an enemy in Final Fantasy Crystal Chronicles: Echoes of Time. They are rather basic enemies, attacking with either a sword slash, by casting Thunder if the target is too far or if they are standing on the Lizardman, and later on, gaining the ability to breath fire and inflict Burn and Fire-elemental damage. Unlike in Ring of Fates, the player can actually stand on them without taking damage from their spikes.
|
dcterms:subject
| |
Drops
| - Library
- Ruins
- Aqueducts
- Hard Mode: Mythril Shard
- Hard Mode: Iron Shard
- Normal: Lizard Crest, Steel, Gold Shard
- Normal:Lizard Crest, Lizard Scale
- Normal: Lizard Crest, Steel, Iron Shard, Silver Shard
|
dbkwik:final-fanta...iPageUsesTemplate
| |
dbkwik:finalfantas...iPageUsesTemplate
| |
Name
| |
Location
| |
abstract
| - The Lizardman is an enemy in Final Fantasy Crystal Chronicles: Echoes of Time. They are rather basic enemies, attacking with either a sword slash, by casting Thunder if the target is too far or if they are standing on the Lizardman, and later on, gaining the ability to breath fire and inflict Burn and Fire-elemental damage. Unlike in Ring of Fates, the player can actually stand on them without taking damage from their spikes. It is highly recommended to wait until after the Lizardman attacks to see if they put up their shield, and if they do, to run behind them and attack them. The player cannot pick them up unless they have Arm Boost Lv2 or higher.
|