About: Heavenly Strength   Sponge Permalink

An Entity of Type : dbkwik:resource/UNrxzzGXPSGjd49mKM14ZA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Heavenly Strength is a passive Crusader skill, unlocked at character level 10. Note that the damage debuff applies even if the Crusader wields a one-handed weapon, or a two-handed weapon with no shield, as long as this skill is selected. The debuff is not multiplicative: 20% is deducted from the "damage increased by skills" stat. Holy Cause and Hellskull can be used to negate the damage loss completely.

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  • Heavenly Strength
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  • Heavenly Strength is a passive Crusader skill, unlocked at character level 10. Note that the damage debuff applies even if the Crusader wields a one-handed weapon, or a two-handed weapon with no shield, as long as this skill is selected. The debuff is not multiplicative: 20% is deducted from the "damage increased by skills" stat. Holy Cause and Hellskull can be used to negate the damage loss completely.
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  • Heavenly Strength
DESC
  • Allows wielding a two-handed weapon in the main hand while still bearing a shield in the off hand. However, no matter the circumstances, all damage done by the Crusader is reduced by . You must quiet both mind and body in order to feel the Light. Only then shall it unleash your hidden strength. — Cleric Akkhan
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  • Passive
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  • Heavenly Strength is a passive Crusader skill, unlocked at character level 10. Note that the damage debuff applies even if the Crusader wields a one-handed weapon, or a two-handed weapon with no shield, as long as this skill is selected. The debuff is not multiplicative: 20% is deducted from the "damage increased by skills" stat. Holy Cause and Hellskull can be used to negate the damage loss completely. Since Flail of the Charge is two-handed, the Norvald's Fervor set cannot be completed without this skill, making it the only set in game that cannot be equipped by characters without a specific build option.
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