Race: aberration Alignment: lawful evil Armor class: 21 Hit points: 70 Attack bonus: +12/+7/+2 Damage: 2d4 slashing damage (creature weapon) Hit dice (level): 21 Spellcasting: wizard 12 Challenge rating: 15 Size: medium Trained skills:(‡) hide (7), listen (19), search (23), spot (24) Feats: alertness, combat casting, darkvision, dodge, iron will, mobility, spell penetration, weapon proficiency (creature)
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| rdfs:comment
| - Race: aberration Alignment: lawful evil Armor class: 21 Hit points: 70 Attack bonus: +12/+7/+2 Damage: 2d4 slashing damage (creature weapon) Hit dice (level): 21 Spellcasting: wizard 12 Challenge rating: 15 Size: medium Trained skills:(‡) hide (7), listen (19), search (23), spot (24) Feats: alertness, combat casting, darkvision, dodge, iron will, mobility, spell penetration, weapon proficiency (creature)
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| Will
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| Fort
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| Reflex
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| DEX
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| feats
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| str
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| AB
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| Skills
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| spellcasting
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| dbkwik:nwn/property/wikiPageUsesTemplate
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| con
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| cr
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| AC
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| int
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| HP
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| Damage
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| Race
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| Size
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| abstract
| - Race: aberration Alignment: lawful evil Armor class: 21 Hit points: 70 Attack bonus: +12/+7/+2 Damage: 2d4 slashing damage (creature weapon) Hit dice (level): 21 Spellcasting: wizard 12 Challenge rating: 15 Size: medium Trained skills:(‡) hide (7), listen (19), search (23), spot (24) Feats: alertness, combat casting, darkvision, dodge, iron will, mobility, spell penetration, weapon proficiency (creature)
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