About: Akeltor’s Bolt of Animation (Dread Codex 2 Spell)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The caster launches a deadly bolt at the target, made from bone with strange etchings on the sides, and surrounded by a strong aura of negative energy. Any humanoid creatures slain by this bolt are immediately animated as skeletons, no matter who they were in life or what level, as long as they were alive and humanoid. This skeleton is the creation of the caster and under his control, as if he had animated it with an animate dead spell.

AttributesValues
rdfs:label
  • Akeltor’s Bolt of Animation (Dread Codex 2 Spell)
rdfs:comment
  • The caster launches a deadly bolt at the target, made from bone with strange etchings on the sides, and surrounded by a strong aura of negative energy. Any humanoid creatures slain by this bolt are immediately animated as skeletons, no matter who they were in life or what level, as long as they were alive and humanoid. This skeleton is the creation of the caster and under his control, as if he had animated it with an animate dead spell.
Comp
  • V, S
Summary
  • Bolt of negative energy deals damage, raises humanoids as skeletons.
dcterms:subject
LVL
  • Sorcerer/Wizard 6
casttime
  • 1(xsd:integer)
dur
  • Instantaneous
dbkwik:dungeons/pr...iPageUsesTemplate
Range
  • close
Name
  • Akeltor’s Bolt of Animation
SR
  • Yes
save
  • Fort negates; see text
School
  • Necromancy
tsea
  • t
Subj
  • One living humanoid
abstract
  • The caster launches a deadly bolt at the target, made from bone with strange etchings on the sides, and surrounded by a strong aura of negative energy. Any humanoid creatures slain by this bolt are immediately animated as skeletons, no matter who they were in life or what level, as long as they were alive and humanoid. The caster must succeed at a ranged touch attack, and if successful, the bolt delivers 1d6 points of negative energy damage per caster level (maximum 15d6). If and only if the creature is actually slain by one of these bolts, the corpse is animated. This means that the victim must go below -10 hit points; if he doesn’t, then the victim isn’t completely dead. Upon death, the target makes a Fortitude save, and if successful, the body resists the urge to become animated. This skeleton is the creation of the caster and under his control, as if he had animated it with an animate dead spell. Back to Main Page → 3.5e Open Game Content → Class Ability Components → Spells → Sorcerer/Wizard Back to Main Page → 3.5e Open Game Content → Sourcebooks → Dread Codex 2 → Spells
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