About: Supply   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Supply is a terran gameplay counter limiting the size of a terran force. The number of counters is increased by constructing select units, to a maximum of 200. New units may be produced so long as the cumulative supply "cost" of all active units does not exceed the number of available supply counters. Protoss psi and zerg control serve the same purpose as supply. In strategy discussions, supply levels may be denoted as x/y, where x is the supply used, and y is the total available supply.

AttributesValues
rdfs:label
  • Supply
rdfs:comment
  • Supply is a terran gameplay counter limiting the size of a terran force. The number of counters is increased by constructing select units, to a maximum of 200. New units may be produced so long as the cumulative supply "cost" of all active units does not exceed the number of available supply counters. Protoss psi and zerg control serve the same purpose as supply. In strategy discussions, supply levels may be denoted as x/y, where x is the supply used, and y is the total available supply.
  • The following are items that our group is in need of. Any donors will be given a tax receipt.
  • Supply was an Imperial Delta-class DX-9 stormtrooper transport retrofitted to be a supply ship that would provide starfighters with more Warheads should they run out. The ship was present on the Imperial-class Star Destroyer Garrett.
  • The amount of a good offered for sale at each price is called the supply.
  • Generally, assuming all other factors are constant, quantity supplied increases as price increases. This is because higher price justifies the higher costs of larger volume of production for a firm and more importantly higher price allows for greater revenue which means that there is an increased potential for more profit to be made.
sameAs
Level
  • 4(xsd:integer)
Era
Length
  • 20.0
dcterms:subject
fr name
  • Ravitaillement
sdd sets
  • F-I-N-A-L Yellow Millennium Eye
ygo sets
  • Pack 20
el name
  • Προμήθεια
Romaji Name
  • Busshi Chōtatsuin
hr name
  • Zaliha
ja lore
  • リバース:「融合」によって自分の墓地へ送られた融合素材モンスター2体を手札に加える。
it lore
  • SCOPRI: Fai ritornare nella tua mano 2 Mostri-Materiale da Fusione mandati al tuo Cimitero in seguito a una Evocazione Fusione.
pt name
  • Abastecimento
lore
  • FLIP: Return 2 Fusion-Material monsters that were sent to the Graveyard as a result of a Fusion Summon to your hand.
pt lore
  • VIRE: Retorne 2 monstros Materiais de Fusão que foram enviados ao Cemitério como resultado de uma Invocação por Fusão para a sua mão.
zh lore
  • 通過「融合」而送去自己的墓地的2隻融合素材怪獸加入手卡。
it name
  • Rifornimenti
trans name
  • Materials Supplier
passcode
  • 44072894(xsd:integer)
ko lore
  • 리버스:"융합"에 의해서 묘지로 보내진 융합 소재 몬스터 2장을 묘지에서 패에 넣는다.
de lore
  • FLIPP: Nimm 2 Fusionsmaterial-Monster auf deine Hand zurück, die als Ergebnis einer Fusionsbeschwörung auf den Friedhof gelegt wurden.
ko name
  • 물자조달원
de name
  • Nachschub
wc6 sets
  • Labyrinth of Nightmare Warrior Collection B Reverse Collection All Traps All at Random
fr lore
  • FLIP : Renvoyez dans votre main 2 Monstres-Matériels de Fusion envoyés dans votre Cimetière à l'issue d'une Invocation de Fusion.
gx02 sets
  • Step Up Fusion
ATK
  • 1300(xsd:integer)
effect types
  • Flip
database id
  • 5259(xsd:integer)
dbkwik:cnc/property/wikiPageUsesTemplate
dbkwik:starcraft/p...iPageUsesTemplate
dbkwik:starwars/pr...iPageUsesTemplate
dbkwik:yugi-oh/pro...iPageUsesTemplate
dbkwik:yugioh/prop...iPageUsesTemplate
dbkwik:austrianeco...iPageUsesTemplate
Complement
  • Warheads
Affiliation
Role
supports
  • Fusion Material Monsters
Name
  • Supply
Type
  • Warrior
  • Effect
Width
  • 7.8
Model
Height
  • 5.8
Manufacturer
zh name
  • 物資調達員
DEF
  • 800(xsd:integer)
Class
Battles
  • *The Emperor's Will **Recovery of the Sealion
Attribute
  • EARTH
Action
  • Adds from Graveyard to hand
wikipage disambiguates
abstract
  • Supply is a terran gameplay counter limiting the size of a terran force. The number of counters is increased by constructing select units, to a maximum of 200. New units may be produced so long as the cumulative supply "cost" of all active units does not exceed the number of available supply counters. Protoss psi and zerg control serve the same purpose as supply. In strategy discussions, supply levels may be denoted as x/y, where x is the supply used, and y is the total available supply.
  • The following are items that our group is in need of. Any donors will be given a tax receipt.
  • Generally, assuming all other factors are constant, quantity supplied increases as price increases. This is because higher price justifies the higher costs of larger volume of production for a firm and more importantly higher price allows for greater revenue which means that there is an increased potential for more profit to be made. The generalisation can be shown on a graph of price against quantity of sales in a certain time period. This is shown in diagram 1. If price rises from P1 to P2 in diagram 1 then one may expect most producers in that market to raise production in order to gain more revenue. Thus the shift along the supply curve results in overall quantity sold to become Q2. This conclusion is made on the assumption that stock levels of this good are negligible and that economies of scale as well as diseconomies of scale play no part in production.
  • Supply was an Imperial Delta-class DX-9 stormtrooper transport retrofitted to be a supply ship that would provide starfighters with more Warheads should they run out. The ship was present on the Imperial-class Star Destroyer Garrett.
  • The amount of a good offered for sale at each price is called the supply.
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