This class was designed with two goals in mind. The first was to simulate a Diablo II necromancer in D&D game terms. The second was to create a usable minion-based character for Grimoire games that puts a new spin on the defender role. I would like to think that this class succeeds at both goals (feel free to leave a message on the talk page if you have concerns about it falling short with either). See http://classic.battle.net/diablo2exp/classes/necromancer.shtml for lots of information on the flavor of Diablo II necromancers.
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