In Resident Evil: Code Genesis, you must do battle with various bosses; human mutations and creatures alike. Depending on the game's difficulty modes, the bosses may or may not change behavior, which makes the game change comparatively.
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| - In Resident Evil: Code Genesis, you must do battle with various bosses; human mutations and creatures alike. Depending on the game's difficulty modes, the bosses may or may not change behavior, which makes the game change comparatively.
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Length
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via
| - Combat
- Test Subject
- Experimental test subject
- G-virus Injection
- Infection of G-virus
- Testing Experiment
- Wesker Child
- t virus infection
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Status
| - Inactive
- Active
- Terminated
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Name
| - Alligator
- Reaper X
- U-10
- Karl Taylor
- Harry Vanek
- Frank Head
- Cerberus G-10
- ALPHA/James Pierce
- Dahlia Pierce/Incubator
- Jonas Burton G Form
- Miles Dubois/Mothman
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dbkwik:residentevi...iPageUsesTemplate
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Based
| - Human
- Alligator
- Canine
- Human/Unknown
- Human/Moth
- Human/Roach
- Origins Unknown
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Height
| - 4(xsd:integer)
- 7.0
- n/a
- 6.0
- 8.0
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Purpose
| - Experimental
- Unknown
- Accidental
- Combat Tank
- Battle Prototype
- Improvements to Cerberus model
- To destroy all who fight it.
- Wesker Offspring
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doc
| - 1970(xsd:integer)
- 1994(xsd:integer)
- 1995(xsd:integer)
- 2011(xsd:integer)
- 2012(xsd:integer)
- 2014(xsd:integer)
- Late 2008
- Completed in 2012
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abstract
| - In Resident Evil: Code Genesis, you must do battle with various bosses; human mutations and creatures alike. Depending on the game's difficulty modes, the bosses may or may not change behavior, which makes the game change comparatively.
|