About: Overload Glitch (Halo 3)   Sponge Permalink

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The Overload Glitch is a bug present in Halo 3. When too many objects are present in a map, the map becomes "overloaded," resulting in the deletion of the "oldest" objects. The glitch can be set up in Forge, and can be performed in Custom Games or Forge. One Campaign level is also prone to the bug. Overloading a map is usually done to disable certain map features that prevent players from leaving a level's boundaries. Such features include the Brute Landmines on Sandtrap and the watchtowers on Sandbox.

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  • Overload Glitch (Halo 3)
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  • The Overload Glitch is a bug present in Halo 3. When too many objects are present in a map, the map becomes "overloaded," resulting in the deletion of the "oldest" objects. The glitch can be set up in Forge, and can be performed in Custom Games or Forge. One Campaign level is also prone to the bug. Overloading a map is usually done to disable certain map features that prevent players from leaving a level's boundaries. Such features include the Brute Landmines on Sandtrap and the watchtowers on Sandbox.
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dbkwik:halo/proper...iPageUsesTemplate
abstract
  • The Overload Glitch is a bug present in Halo 3. When too many objects are present in a map, the map becomes "overloaded," resulting in the deletion of the "oldest" objects. The glitch can be set up in Forge, and can be performed in Custom Games or Forge. One Campaign level is also prone to the bug. Overloading a map is usually done to disable certain map features that prevent players from leaving a level's boundaries. Such features include the Brute Landmines on Sandtrap and the watchtowers on Sandbox.
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