About: Rhinevalley   Sponge Permalink

An Entity of Type : dbkwik:resource/y9Wva45-Ajd-TwqTGhI9YA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Sniper rifles and semi-automatic rifles are the best for this map. Most of the fighting will be over large fields and down slopes inaccessible by vehicles. Submachine guns and automatic rifles can be good for the street fighting near the beaches where there are apartments and for storming a castle as the top of the slope. The castle is connected to a main road by a bridge which leads to the center of it. Jeeps and tanks are stopped a gate which is to small but can stop advances made by enemy players. There is a Panzerschreck spawn in the middle courtyard which can be useful for fending off armored attacks. There are several rooms, one of which is a Nazi dining room that lead to an opening which leads to a stone wall. A pathway leads it back to the courtyard. Submachine guns are definitely

AttributesValues
rdf:type
rdfs:label
  • Rhinevalley
rdfs:comment
  • Sniper rifles and semi-automatic rifles are the best for this map. Most of the fighting will be over large fields and down slopes inaccessible by vehicles. Submachine guns and automatic rifles can be good for the street fighting near the beaches where there are apartments and for storming a castle as the top of the slope. The castle is connected to a main road by a bridge which leads to the center of it. Jeeps and tanks are stopped a gate which is to small but can stop advances made by enemy players. There is a Panzerschreck spawn in the middle courtyard which can be useful for fending off armored attacks. There are several rooms, one of which is a Nazi dining room that lead to an opening which leads to a stone wall. A pathway leads it back to the courtyard. Submachine guns are definitely
dcterms:subject
Combat
  • Medium to long range combat
dbkwik:callofduty/...iPageUsesTemplate
Console
  • mp_rhinevalley
Game
Name
  • Rhinevalley
Terrain
  • streets, a lot of debris and cramp buildings
Modes
  • Deathmatch - Headquarters - Behind Enemy Lines - Capture The Flag - Search and Destroy - Team Deathmatch - Retrieval - Domination
Place
Teams
  • United States Army vs. Wehrmacht
abstract
  • Sniper rifles and semi-automatic rifles are the best for this map. Most of the fighting will be over large fields and down slopes inaccessible by vehicles. Submachine guns and automatic rifles can be good for the street fighting near the beaches where there are apartments and for storming a castle as the top of the slope. The castle is connected to a main road by a bridge which leads to the center of it. Jeeps and tanks are stopped a gate which is to small but can stop advances made by enemy players. There is a Panzerschreck spawn in the middle courtyard which can be useful for fending off armored attacks. There are several rooms, one of which is a Nazi dining room that lead to an opening which leads to a stone wall. A pathway leads it back to the courtyard. Submachine guns are definitely essential here. There are Flak 88's in the residential area and by two destroyed bunkers. These are good for taking out enemy tanks advancing on the main roads and going towards the castle, but are sitting ducks for their cannons and infantry attacks. Jeeps are essential for travel across the long roads which lead to the town, some apartments and the castle.
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software