Once you've planned your map, the next logical step is to choose a Level Editor in order to make your map. In all fairness, two programs are needed for our basic mapping works: a level editor and a map compilator. All of these programs support a wide (though different) range of games, not only Q3A/OA. This means that the mapping skills you can learn from this book can also be transferred to any of the other supported games, leaving you with only learning the particular perks about mapping for this or that game. As a countermeasure, you're required to have these games installed.
Attributes | Values |
---|---|
rdfs:label |
|
rdfs:comment |
|
dbkwik:openarena/p...iPageUsesTemplate | |
abstract |
|