About: Mapping manual/Choosing an editor   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Once you've planned your map, the next logical step is to choose a Level Editor in order to make your map. In all fairness, two programs are needed for our basic mapping works: a level editor and a map compilator. All of these programs support a wide (though different) range of games, not only Q3A/OA. This means that the mapping skills you can learn from this book can also be transferred to any of the other supported games, leaving you with only learning the particular perks about mapping for this or that game. As a countermeasure, you're required to have these games installed.

AttributesValues
rdfs:label
  • Mapping manual/Choosing an editor
rdfs:comment
  • Once you've planned your map, the next logical step is to choose a Level Editor in order to make your map. In all fairness, two programs are needed for our basic mapping works: a level editor and a map compilator. All of these programs support a wide (though different) range of games, not only Q3A/OA. This means that the mapping skills you can learn from this book can also be transferred to any of the other supported games, leaving you with only learning the particular perks about mapping for this or that game. As a countermeasure, you're required to have these games installed.
dbkwik:openarena/p...iPageUsesTemplate
abstract
  • Once you've planned your map, the next logical step is to choose a Level Editor in order to make your map. In all fairness, two programs are needed for our basic mapping works: a level editor and a map compilator. All of these programs support a wide (though different) range of games, not only Q3A/OA. This means that the mapping skills you can learn from this book can also be transferred to any of the other supported games, leaving you with only learning the particular perks about mapping for this or that game. As a countermeasure, you're required to have these games installed. So not only you have to install the map editor itself, but also the game you want to map for, and in some cases, a compilator. The good thing is that many of these editors not only have their compilation tools integrated onto it, but also some of them are Software Libre (or "Free as in Freedom" Software), which means that they comply with the same licenses that OpenArena does. For this manual, however, we're going to (mostly) use NetRadiant 1.5 with the Q3Map2 (for general mapping) and BSPC (for botplay compiling) compilers. The rest of the editors are covered in the Appendix D.
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software