Antimatter Manipulation is the ability to psychically generate and manipulate antimatter. One with this ability can convert matter into antimatter, and vice versa. This ability could even be used to keep matter from reacting to antimatter, or speed up the reaction, thus causing both the matter to cancel each other out, or preventing it from doing so. This ability works the same as Psychokinesis or Molecular Manipulation, except with antimatter. This ability is very dangerous in the wrong hands.
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| - Antimatter Manipulation is the ability to psychically generate and manipulate antimatter. One with this ability can convert matter into antimatter, and vice versa. This ability could even be used to keep matter from reacting to antimatter, or speed up the reaction, thus causing both the matter to cancel each other out, or preventing it from doing so. This ability works the same as Psychokinesis or Molecular Manipulation, except with antimatter. This ability is very dangerous in the wrong hands.
- The user can create, shape and manipulate antimatter, material composed of antiparticles, which have the same mass as particles of ordinary matter but opposite charges, as well as other particle properties such as lepton and baryon numbers and quantum spin. Collisions between particles and antiparticles lead to the annihilation of both, giving rise to variable proportions of intense photons (gamma rays), neutrinos, and less massive particle–antiparticle pairs. The total consequence of annihilation is a release of energy available for work, proportional to the total matter and antimatter mass.
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| - The Anti-Monitor is a master of antimatter.
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| - Antimatter Manipulation is the ability to psychically generate and manipulate antimatter. One with this ability can convert matter into antimatter, and vice versa. This ability could even be used to keep matter from reacting to antimatter, or speed up the reaction, thus causing both the matter to cancel each other out, or preventing it from doing so. This ability works the same as Psychokinesis or Molecular Manipulation, except with antimatter. This ability is very dangerous in the wrong hands.
- The user can create, shape and manipulate antimatter, material composed of antiparticles, which have the same mass as particles of ordinary matter but opposite charges, as well as other particle properties such as lepton and baryon numbers and quantum spin. Collisions between particles and antiparticles lead to the annihilation of both, giving rise to variable proportions of intense photons (gamma rays), neutrinos, and less massive particle–antiparticle pairs. The total consequence of annihilation is a release of energy available for work, proportional to the total matter and antimatter mass.
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