Not to be confused with the Mentalism domain, the Mind domain is a deity domain that grants divine spellcasters Mind spell powers. In terms of game mechanics, a cleric with this domain gains a +2 bonus on Bluff, Diplomacy, and Sense Motive checks, along with a +2 bonus on Will saves against enchantment spells and effects.
| Attributes | Values |
|---|---|
| rdfs:label |
|
| rdfs:comment |
|
| dcterms:subject | |
| dbkwik:forgotten-r...iPageUsesTemplate | |
| dbkwik:forgottenre...iPageUsesTemplate | |
| abstract |
|
| is domains3e of |