About: Giant scarab (Dealing with Scabaras)   Sponge Permalink

An Entity of Type : dbkwik:resource/cvu-ratqzKc-X3P8Wq7VOA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Due to the relative ease of the fight with adequate preparation, most players choose to allocate the least amount of power to the scarab room, unless they have 70+ Agility, Thieving, or Strength.

AttributesValues
rdf:type
rdfs:label
  • Giant scarab (Dealing with Scabaras)
rdfs:comment
  • Due to the relative ease of the fight with adequate preparation, most players choose to allocate the least amount of power to the scarab room, unless they have 70+ Agility, Thieving, or Strength.
  • Giant scarab is encountered during the Dealing with Scabaras quest. Unlike the Giant scarab in Contact!, he is less vulnerable to magic attacks and more vulnerable to melee attacks. When you put most of the power to his room he will only have 850 life points left. Most players choose to kill the scarab after the other rooms have been solved to reduce the risk of having to kill it multiple times. Due to the relative ease of the fight with adequate preparation, most players choose to allocate the least amount of power to the scarab room, unless they have 70+ Agility, Thieving, or Strength.
Level
  • 92(xsd:integer)
  • 132(xsd:integer)
Attack
  • 49(xsd:integer)
dcterms:subject
acc magic
  • 0(xsd:integer)
aff magic
  • 45(xsd:integer)
lifepoints
  • 10000(xsd:integer)
Examine
  • A huge beast of a beetle.
max hit
  • 200(xsd:integer)
Poisonous
  • 80(xsd:integer)
  • Yes [80]
max magic
  • 0(xsd:integer)
max spec
  • 0(xsd:integer)
attack speed
  • 6(xsd:integer)
acc melee
  • 495(xsd:integer)
aff weakness
  • 90(xsd:integer)
aff melee
  • 65(xsd:integer)
max ranged
  • 264(xsd:integer)
Always Drops
  • Nothing
aff ranged
  • 55(xsd:integer)
Attack style
acc ranged
  • 1335(xsd:integer)
slaylvl
  • 1(xsd:integer)
max melee
  • 198(xsd:integer)
assigned by
  • sumona,lapalok
Aggressive
  • Yes
immune to poison
  • No
dbkwik:darkscape/p...iPageUsesTemplate
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
Speed
  • 4(xsd:integer)
Defence
  • 66(xsd:integer)
Magic
  • 0(xsd:integer)
Name
  • Giant scarab
Weakness
  • Crush
  • Crushing,keris
immune to stun
  • No
immune to deflect
  • No
immune to drain
  • No
slayercat
  • Scabarites
Lapalok
  • Yes
Sumona
  • Yes
Members
  • Yes
Update
  • Dealing with Scabaras
Armour
  • 1335(xsd:integer)
ID
  • 6770(xsd:integer)
Style
  • melee,ranged
Release
  • 2008-01-02(xsd:date)
Experience
  • 723(xsd:integer)
  • 944(xsd:integer)
Ranged
  • 66(xsd:integer)
LP
  • 1900(xsd:integer)
abstract
  • Due to the relative ease of the fight with adequate preparation, most players choose to allocate the least amount of power to the scarab room, unless they have 70+ Agility, Thieving, or Strength.
  • Giant scarab is encountered during the Dealing with Scabaras quest. Unlike the Giant scarab in Contact!, he is less vulnerable to magic attacks and more vulnerable to melee attacks. When you put most of the power to his room he will only have 850 life points left. Most players choose to kill the scarab after the other rooms have been solved to reduce the risk of having to kill it multiple times. Due to the relative ease of the fight with adequate preparation, most players choose to allocate the least amount of power to the scarab room, unless they have 70+ Agility, Thieving, or Strength.
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