About: Nitrome Wiki talk:How to make Transparent Images/Gimp2: Method 2   Sponge Permalink

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I would say only save images as PNG before applying transparency. BMP isn't compatible with the wiki, and GIF should be used when creating animated images only (yes I know PNG can also do animated, but an animated PNG isn't compatible with many browsers). Your next best bet in terms of quality is SVG, which wouldn't make sense to use anyways, since the vast majority of Nitrome's games don't use vector graphics. Plus, you can't save and upload an SVG without the proper programs (I tried once.). File:Brain Small Fry.png Random-storykeeper File:Blot.PNG 07:44, December 10, 2013 (UTC)

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  • Nitrome Wiki talk:How to make Transparent Images/Gimp2: Method 2
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  • I would say only save images as PNG before applying transparency. BMP isn't compatible with the wiki, and GIF should be used when creating animated images only (yes I know PNG can also do animated, but an animated PNG isn't compatible with many browsers). Your next best bet in terms of quality is SVG, which wouldn't make sense to use anyways, since the vast majority of Nitrome's games don't use vector graphics. Plus, you can't save and upload an SVG without the proper programs (I tried once.). File:Brain Small Fry.png Random-storykeeper File:Blot.PNG 07:44, December 10, 2013 (UTC)
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  • I would say only save images as PNG before applying transparency. BMP isn't compatible with the wiki, and GIF should be used when creating animated images only (yes I know PNG can also do animated, but an animated PNG isn't compatible with many browsers). Your next best bet in terms of quality is SVG, which wouldn't make sense to use anyways, since the vast majority of Nitrome's games don't use vector graphics. Plus, you can't save and upload an SVG without the proper programs (I tried once.). File:Brain Small Fry.png Random-storykeeper File:Blot.PNG 07:44, December 10, 2013 (UTC)
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