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An Entity of Type : dbkwik:resource/QyfzvC53lXIvkfPJpzXlNg==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Sega CD is a CD-Rom add-on for the Sega Genesis. It was released in North America in November of 1994. The only Star Wars games released for the Sega CD were Star Wars: Rebel Assault and Star Wars Chess, also released for the Mega CD in Europe and Japan.

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rdf:type
rdfs:label
  • Sega CD
  • SEGA CD
rdfs:comment
  • The Sega CD is a CD-Rom add-on for the Sega Genesis. It was released in North America in November of 1994. The only Star Wars games released for the Sega CD were Star Wars: Rebel Assault and Star Wars Chess, also released for the Mega CD in Europe and Japan.
  • SEGA CD ist eine der schlechtesten Konsolen die James Rolfe je gespielt hat. Er stellt sie zusammen mit vielen Spielen für die Konsole in einem Video vor. Die Spiele sind: * Ground Zero: Texas * Slam City with Scottie Pippen * Double Switch * Night Trap * Corpse Killer * Time Gal * Lethal Enforcers * The Adventures of Willy Beamish * Road Avenger * Jurassic Park (SEGA CD) * Prize Fighter * Sol-Feace * The Terminator * Sherlock Holmes: Consulting Detective * Dracula Unleashed * Bram Stoker's Dracula * Wonder Dog * Sewer Shark * Sonic the Hedgehog CD
  • The Sega CD was the second story of Sega Tower of Babel, a series of ambitious, but unsuccessful add-ons to the Sega Genesis gaming console. However, like the Star Wars prequels and the children of famous people, the Sega CD turned out to be a disappointment. The system was noted for its God-awful FMV based games like Night Trap and Double Switch (with Corey Haim!).
  • The development of the Sega CD was confidential; game developers were not made aware of what exactly they were working on until the add-on was finally revealed at the Tokyo Toy Show in Japan. The Sega CD was designed to compete with the TurboGrafx-16 PC Engine (TurboGrafx-16) in Japan, which had a separate CD-ROM drive. The Sega CD was not meant to compete with the Super Nintendo. This posed a problem in the markets outside of Japan, where the PC Engine did not fare very well, and the expectation was that the Mega-CD would be in competition with Nintendo.
sameAs
dcterms:subject
dbkwik:sega/proper...iPageUsesTemplate
dbkwik:starwars/pr...iPageUsesTemplate
dbkwik:swgames/pro...iPageUsesTemplate
dbkwik:uncyclopedi...iPageUsesTemplate
Caption
  • This is supposed to be cutting edge?
Title
  • Sega Micro CD
Data
  • 0(xsd:double)
  • 230(xsd:integer)
  • Sonic the Hedgehog
  • Cold War
  • Your Mom
  • Legend of Zelda
  • WiFi, YooHoo, Ethernet, Potionnet, telegraph, phonograph, barstool, restroom, 3 bedroom, 3 bath and Can-and-String Communication
  • Intel Octomom 4 1.39-bit 3.14159... Core Processor @ 1985GHz 500KB of GOAT
Data2Head
  • Specifications
Data1Head
  • Units Sold
Data3Head
  • Obscure Games
abstract
  • The Sega CD is a CD-Rom add-on for the Sega Genesis. It was released in North America in November of 1994. The only Star Wars games released for the Sega CD were Star Wars: Rebel Assault and Star Wars Chess, also released for the Mega CD in Europe and Japan.
  • SEGA CD ist eine der schlechtesten Konsolen die James Rolfe je gespielt hat. Er stellt sie zusammen mit vielen Spielen für die Konsole in einem Video vor. Die Spiele sind: * Ground Zero: Texas * Slam City with Scottie Pippen * Double Switch * Night Trap * Corpse Killer * Time Gal * Lethal Enforcers * The Adventures of Willy Beamish * Road Avenger * Jurassic Park (SEGA CD) * Prize Fighter * Sol-Feace * The Terminator * Sherlock Holmes: Consulting Detective * Dracula Unleashed * Bram Stoker's Dracula * Wonder Dog * Sewer Shark * Sonic the Hedgehog CD
  • The Sega CD was the second story of Sega Tower of Babel, a series of ambitious, but unsuccessful add-ons to the Sega Genesis gaming console. However, like the Star Wars prequels and the children of famous people, the Sega CD turned out to be a disappointment. The system was noted for its God-awful FMV based games like Night Trap and Double Switch (with Corey Haim!). When the Sega Genesis was starting to get popular, it met the Turbografx CD at a Slayer concert and the pair had just a few too many beers. It ended in a one-night stand, but the Turbo CD wound up being pregnant. A couple of months later, the Sega CD was born, and it got dumped in a fried chicken bucket at the doorstep of the Genesis' house. It wouldn't be until '92 when it finally got done with college and was told to get a job. With high hopes, the Sega CD looked for work in the emerging video game industry, but before long, it made horrible mistake number one: sign a contract with Marky mark and the Funky Bunch. When it launched in '92, all the Sega CD had was shit for games. Yet Sega fanboys bought it up thinking that Full Motion Seizure meant "OMG REAL LIFENESS GAMEZ!". Unfortunately, Sega's most faithful were disappointed when they realized that all the games were really just about clicking buttons to make some idiot dance or something.
  • The development of the Sega CD was confidential; game developers were not made aware of what exactly they were working on until the add-on was finally revealed at the Tokyo Toy Show in Japan. The Sega CD was designed to compete with the TurboGrafx-16 PC Engine (TurboGrafx-16) in Japan, which had a separate CD-ROM drive. The Sega CD was not meant to compete with the Super Nintendo. This posed a problem in the markets outside of Japan, where the PC Engine did not fare very well, and the expectation was that the Mega-CD would be in competition with Nintendo. The first version of the system sat under the Genesis console and loaded CDs via a motorized tray. The second version of the system, dubbed Sega CD 2, had the CD-ROM drive relocated to the right of the Sega Genesis system, changed to a top-loading CD-ROM drive with a lid, and was meant primarily to be used with the redesigned Genesis Core System 2. However the original model of the Sega Genesis could still be used with the addition of an extension that allowed the system to firmly sit on the add-on without overhanging the edge (the Sega Genesis still sat on top of the system, but to a much lesser extent than before).
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