An arum is a small logic game Sangheili children would play with designed to teach them patience when faced with a difficult problem. It consists of a wooden ball of nested concentric spheres carved from a single piece of wood or other materials. Hidden in its core is a small gem crystal of some kind that could only be shaken free when the player worked out the complex alignment of spheres. To reach the core, each sphere had to be operated in turn to activate the next. No sphere could act without the next one in a hierarchy that was impossible to reorder.
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