abstract
| - Melee Attacks in the Heroes IV card game. Making Melee Attacks: To make a Melee Attack, your unit must be on the Melee Line. He selects a target on the opponent’s Melee Line and rolls a die. Add the die roll to your Unit’s Melee Attack Score. If the result is at least equal to the target’s Defense Score, you have killed the enemy unit. Remove the top card from the enemy stack. If your Attack Score + die roll was less than the target’s Defense Score, you have failed to harm the target stack. Attacking as a Stack: Often times, a Creature Stack will have more than 1 Unit card in it. In these cases, only the top card in the stack may make an attack. The other Units in the Creature Stack are simply adding power to the Attack Score of the top card. Each unit under the top card adds their Level to the top card’s Attack Score. For instance, if you had a stack of 3 Gold Golems (which are Level 2 creatures), the top card would make an attack with his Attack Score of 3. However, because there were 2 level 2 units under him, his Attack Score would be increased to 7 (3+2+2=7). Swatting a Target Stack: Sometimes, you may wish to attack more than just the top card of an enemy Creature Stack. This is called “Swatting”. To do so, before you roll the die, announce how many cards in the target stack you wish to attack. Add the Defense Scores of all the cards you announced you were “Swatting”. Then roll the die. If your Attack Score + your die roll is equal to or greater than the total Defense Scores of the cards you attacked, the ”Swat” is successful. Remove (discard) all of the cards you “Swatted” from the target stack. Of course, if the target’s total Defense Score was higher than your Attack Score + your die roll, your attack had no effect.
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