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Virtue.... the way of life to find inner fulfillment and give the best to the people around you. At least, this is, when the virtues are well-meaning. Virtue can also be twisted into something different, to tighten the grip of tyranny. The systems of virtue, in good as in bad encountered throughout the ages, are shown on this page of the Codex, giving insight into the basics of a society.

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  • Virtues
  • Virtues
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  • Virtue.... the way of life to find inner fulfillment and give the best to the people around you. At least, this is, when the virtues are well-meaning. Virtue can also be twisted into something different, to tighten the grip of tyranny. The systems of virtue, in good as in bad encountered throughout the ages, are shown on this page of the Codex, giving insight into the basics of a society.
  • The Virtues set was released 01-16-14 on the January scratch card. View these items in the Marketplace. Go back to Scratch Items. * Virtue of Courage * Virtue of Ambition * Virtue of Faith * Virtue of Intelligence
  • Given the fact that the modifiers are small, completely random and short-lasting (although some Talents may slightly increase the duration above 3 hours), Aid is not considered to be a particularly useful as a friendly Action type.
  • Nobilis is a game of extremes, and in recognition of this fact characters may be given a Virtue as one of their hinderances during character creation. This is a character trait, such as 'Wise', 'Bold', 'Vicious' or 'Bitter', that the character examplifies in their every action. This is not meant as a roleplaying straight-jacket, rather as an important indicator of how that character deals with the world. In return for this restriction, the character receives four benefits throughout the game. Not all Nobilis possess Virtues; almost none possess two or more.
  • Virtue (Greek αρετη; Latin virtus) is the habitual, well-established, readiness or disposition of man's powers directing them to some goodness of act. Virtue is moral excellence of a man or a woman. The word αρετη is derived from the Greek arete (αρετη). As applied to humans, a virtue is a good character trait. The Latin word virtus literally means "manliness," from vir, "man" in the masculine sense; and referred originally to masculine, warlike virtues such as courage. In one of the many ironies of etymology, in English the word "virtue" is often used to refer to a woman's chastity.
  • The primary benefit of acquiring virtues is the ability to use epic grade items, generally considered the most powerful equipment in Nodiatis. Without the proper virtues specified by an epic item you will not be able to sell or trade away the epic item. In addition to the ability to use epic items, each virtue also grants a 3.33% bonus to all experience gains. This experience bonus encompasses every type of gain from trophy turn-ins and kill experience to crafting and trade item collection. There are 30 virtues in total at this time. In order to start accumulating virtues, you must access an epic item, either by having it in your possession or in a trade window. Right-clicking on the item will allow you the option to purchase virtues for US$4.95 each, or 1 Time Card. Purchased virtues rem
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abstract
  • Virtue.... the way of life to find inner fulfillment and give the best to the people around you. At least, this is, when the virtues are well-meaning. Virtue can also be twisted into something different, to tighten the grip of tyranny. The systems of virtue, in good as in bad encountered throughout the ages, are shown on this page of the Codex, giving insight into the basics of a society.
  • Virtue (Greek αρετη; Latin virtus) is the habitual, well-established, readiness or disposition of man's powers directing them to some goodness of act. Virtue is moral excellence of a man or a woman. The word αρετη is derived from the Greek arete (αρετη). As applied to humans, a virtue is a good character trait. The Latin word virtus literally means "manliness," from vir, "man" in the masculine sense; and referred originally to masculine, warlike virtues such as courage. In one of the many ironies of etymology, in English the word "virtue" is often used to refer to a woman's chastity. In the Greek it is more properly called ηθικη αρετη, or "habitual excellence." It is something practiced at all times. The virtue of perseverance is needed for all and any virtue since it is a habit of character and must be used continuously in order for any person to maintain oneself in virtue. The Orthodox Church teaches that the body, as well as the soul, must be trained and disciplined because man is a unity of soul and body. Fasting and self-control are the primary source of all good and the foundation of acquiring virtue.
  • The Virtues set was released 01-16-14 on the January scratch card. View these items in the Marketplace. Go back to Scratch Items. * Virtue of Courage * Virtue of Ambition * Virtue of Faith * Virtue of Intelligence
  • Given the fact that the modifiers are small, completely random and short-lasting (although some Talents may slightly increase the duration above 3 hours), Aid is not considered to be a particularly useful as a friendly Action type.
  • The primary benefit of acquiring virtues is the ability to use epic grade items, generally considered the most powerful equipment in Nodiatis. Without the proper virtues specified by an epic item you will not be able to sell or trade away the epic item. In addition to the ability to use epic items, each virtue also grants a 3.33% bonus to all experience gains. This experience bonus encompasses every type of gain from trophy turn-ins and kill experience to crafting and trade item collection. There are 30 virtues in total at this time. In order to start accumulating virtues, you must access an epic item, either by having it in your possession or in a trade window. Right-clicking on the item will allow you the option to purchase virtues for US$4.95 each, or 1 Time Card. Purchased virtues remain with your character forever, regardless of the number of epics you have. Once you purchase at least one virtue, you can purchase the rest in this way, or buy the Virtue Pack: $0.99 plus $4.50 per missing virtue. Once you have all 30 virtues, you will also receive double token rewards for arena victories. Virtues currently belong in one of five rows, with each row corresponding to a certain level range. Currently, Row 1 is for level 1-20 epics, Row 2 for level 21-40, Row 3 for level 41-60, Row 4 for level 61-80, and Row 5 for level 81-100. Although epics require two specific virtues to be used, both virtues for a given epic will always belong to the same tier. Dusts always require the Row 1 virtue of Courage, plus another Row 1 virtue.
  • Nobilis is a game of extremes, and in recognition of this fact characters may be given a Virtue as one of their hinderances during character creation. This is a character trait, such as 'Wise', 'Bold', 'Vicious' or 'Bitter', that the character examplifies in their every action. This is not meant as a roleplaying straight-jacket, rather as an important indicator of how that character deals with the world. In return for this restriction, the character receives four benefits throughout the game. Not all Nobilis possess Virtues; almost none possess two or more.
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