About: Spellcasting (3.5e Variant Rule)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Using this variant set of rules, a spellcaster does not automatically succeed when casting a spell. Instead, the caster must make a caster level check (D20+ Caster Level+ Characteristic Modifier). The DC for this check is 10+ the spell's level. If this check is passed, the spell is cast successfully as normal. If it fails, the spell is not cast (it takes no more than a standard action to fail a casting attempt). If a natural one is rolled, then the spell goes horribly wrong. See the section on Critical Spell Failures for details of the result. If a natural twenty is rolled, then the spell is a critical success. See the section on critical successes for details.

AttributesValues
rdfs:label
  • Spellcasting (3.5e Variant Rule)
rdfs:comment
  • Using this variant set of rules, a spellcaster does not automatically succeed when casting a spell. Instead, the caster must make a caster level check (D20+ Caster Level+ Characteristic Modifier). The DC for this check is 10+ the spell's level. If this check is passed, the spell is cast successfully as normal. If it fails, the spell is not cast (it takes no more than a standard action to fail a casting attempt). If a natural one is rolled, then the spell goes horribly wrong. See the section on Critical Spell Failures for details of the result. If a natural twenty is rolled, then the spell is a critical success. See the section on critical successes for details.
dcterms:subject
author name
  • Sam Kay
dbkwik:dungeons/pr...iPageUsesTemplate
date created
  • 2007-08-12(xsd:date)
Editing
  • Spelling only, please!
Status
  • complete
abstract
  • Using this variant set of rules, a spellcaster does not automatically succeed when casting a spell. Instead, the caster must make a caster level check (D20+ Caster Level+ Characteristic Modifier). The DC for this check is 10+ the spell's level. If this check is passed, the spell is cast successfully as normal. If it fails, the spell is not cast (it takes no more than a standard action to fail a casting attempt). If a natural one is rolled, then the spell goes horribly wrong. See the section on Critical Spell Failures for details of the result. If a natural twenty is rolled, then the spell is a critical success. See the section on critical successes for details. A spellcaster that has a line of sight to the spellcaster casting the spell may make a spellcraft check (DC 10+ spell's level ) to see if they can tell that you are casting a spell or not. If they succeed, they can attempt to counterspell. See the section on counterspells for details.
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