About: Memory strand   Sponge Permalink

An Entity of Type : dbkwik:resource/TGVw_48bfxR4O_s_eW_eZQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

On average the player may expect to get 288 strands per hour without prestiging, but due to the randomness of how memory strands are obtained and the time spent on not actively gathering, one could get anywhere between 100 and 500 strands per hour. Without prestiging, strands can be obtained once per minute in batches of 17–31 strands at a time with a 20% chance. After prestiging players can obtain up to 40 strands per batch. The Motherlode Maw and Wythien occasionally reward players with roughly 600 to 1,000 strands.

AttributesValues
rdf:type
rdfs:label
  • Memory strand
rdfs:comment
  • On average the player may expect to get 288 strands per hour without prestiging, but due to the randomness of how memory strands are obtained and the time spent on not actively gathering, one could get anywhere between 100 and 500 strands per hour. Without prestiging, strands can be obtained once per minute in batches of 17–31 strands at a time with a 20% chance. After prestiging players can obtain up to 40 strands per batch. The Motherlode Maw and Wythien occasionally reward players with roughly 600 to 1,000 strands.
Examine
  • The connections between scattered memories. Speak to Orla at the Memorial to Guthix for more information.
Tradeable
  • No
Equipable
  • No
exchange
  • No
alchable
  • No
destroy
  • You can get more through Divination.
disassembly
  • No
Quest
  • No
kept
  • always
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
Stackable
  • Yes
Name
  • Memory strand
Value
  • 0(xsd:integer)
Members
  • Yes
Weight
  • 0(xsd:integer)
Update
  • Memorial to Guthix - Vic the Trader Returns‎‎
ID
  • 39486(xsd:integer)
Release
  • 2017-01-09(xsd:date)
abstract
  • On average the player may expect to get 288 strands per hour without prestiging, but due to the randomness of how memory strands are obtained and the time spent on not actively gathering, one could get anywhere between 100 and 500 strands per hour. Without prestiging, strands can be obtained once per minute in batches of 17–31 strands at a time with a 20% chance. After prestiging players can obtain up to 40 strands per batch. If the player can't or doesn't want to pay constant attention while collecting strands, it is recommended to harvest ancestral energy on Uncharted Isles due to the ability to exhaust them without interruption. The player can also collect strands from positive and negative energy if the player doesn't wish to use supplies. After completing the distraction and diversion for the first time, Orla will reward the player with 1,000 memory strands. Another 1,000 can be claimed after reaching level 99 in Divination. After obtaining a virtual level 120 in Divination, Orla will reward an additional 1,000 memory strands, thus making it a total of 3,000 memory strands if claimed at once. Upon obtaining 200,000,000 Divination experience, Orla will once again reward an additional 1,000 memory strands, thus making it a total of 4,000 memory strands if claimed at once. The Motherlode Maw and Wythien occasionally reward players with roughly 600 to 1,000 strands. Up to 10,000 memory strands can be kept in the currency pouch, under the Distractions and Diversions subsection. Players can also hand them to Orla near the memorial by right-clicking her. Every 1,000 strands equals the same experience as a medium XP lamp. If 10,000 strands are in the currency pouch, any time more could be given, it will give the following message: You found some memory strands, but your currency pouch is full. Spend some of those you have before gathering more!
is Currency of
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