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| - Ready for testing/rating/discussion. Dean 20:58, 9 September 2007 (CEST) This can already be found in the Legoway article, does it really need a build page of its own?--Goldenstar 22:21, 9 September 2007 (CEST) I feel it does, only becuase it is such a popular build, it is more accessible this way, and it can be used outside of Legoway. Dean 23:44, 9 September 2007 (CEST) For varients possible list changing to monk secondary and bringing res chant for a hard rez.P C Gamer 01:56, 14 September 2007 (CEST) K sounds good Dean 05:03, 14 September 2007 (CEST)
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| abstract
| - Ready for testing/rating/discussion. Dean 20:58, 9 September 2007 (CEST) This can already be found in the Legoway article, does it really need a build page of its own?--Goldenstar 22:21, 9 September 2007 (CEST) I feel it does, only becuase it is such a popular build, it is more accessible this way, and it can be used outside of Legoway. Dean 23:44, 9 September 2007 (CEST) For varients possible list changing to monk secondary and bringing res chant for a hard rez.P C Gamer 01:56, 14 September 2007 (CEST) K sounds good Dean 05:03, 14 September 2007 (CEST) Removed GvG tag. PD is purely for ha good to interupt ghosts(or rez signets in arena's), normally you'd be better off with MoR + Power leak in gvg. - Image:Weapon of Fury.jpgUnexist 14:30, 14 September 2007 (CEST) 2nd note, why do you think readem created it. Q Q i did so removed that note. - Image:Weapon of Fury.jpgUnexist 14:31, 14 September 2007 (CEST) Now I'm no expert at HA (I can't stand it infact), but why not channeling? —ǥrɩɳsɧƿoɲ 21:52, 16 September 2007 (CEST) Becuase, this is a standard Mesmer build in the meta game right now. Besides, channeling is almost never used on Memsers. Its use is mainly on Monks. Check any other PvP Mesmer build to see if they have Channeling as a energy skill, and I'm almost positive that NONE of them do. Shame and Power Drain are perfect skills for energy management. If you cant handle interrupting to get energy, then you shouldnt be a Mes. PLUS, you've got Drain Enchantment, which is one of the best energy management skills in the Memser line. Channeling is jsut subpar compared to those skills, especially with the abundance of Monks in HA. Dean 06:21, 17 September 2007 (CEST) My reasoning for Channeling was the awful positioning usually practiced by HA'ers and that it's passive e-manage. It can help keep PD running longer instead of waiting for Drain Ench to hop into effect but whatever. —ǥrɩɳsɧƿoɲ 04:26, 18 September 2007 (CEST) Sure, its passive E-management, but in my experience as an HAer, i usually find myself in the midline, and not close to any enemies in particular. Most of the high end teams will not use Channeling as such. The problem with Channeling if you have it up indefinetally, is that it can be shattered by another Memser, which makes you more vulnerable in the midline and takes your Monk's eyes off of the frontline to see what is going on with you. Dean 16:06, 18 September 2007 (CEST) Inspired enchantment @ monk's channeling. - Image:Unexist sig.jpgUnexist 11:54, 9 January 2008 (EST) i agree with Goldenstar its already on wiki... why bother ?? 工山 口九 任 12:04, 9 January 2008 (EST) Wut? - Image:Unexist sig.jpgUnexist 04:47, 20 January 2008 (EST) This is too lolfun in RA to not warrant an RA tag tbh. It's also rather effective. - Image:Rhyssig.jpgRhys 10:58, 17 February 2008 (EST) I obviously created legoway. gz unexist. give credit where it is due. --Readem 00:36, 11 August 2008 (EDT)
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