About: Living wall   Sponge Permalink

An Entity of Type : dbkwik:resource/CXLf8saZH35f7bPtKMC5qA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

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AttributesValues
rdf:type
rdfs:label
  • Living wall
  • Living Wall
rdfs:comment
  • |}
  • The Living Wall is a miscellaneous module that can be placed on the walls of a Multipurpose Room.
  • Vines sprout from the ground to block the path in a target area, emitting poison clouds around them.
  • Living wall is a type of monster in ADOM. They are rare monsters that appear in the mid-to-late game, and are quite easy to notice as they look like bits of the dungeon walls that are moving (or if the game is played in one of NotEye's graphical modes, they won't look like dungeon walls at all). They are often found in the Minotaur Maze. They are nasty monsters with high PV, multiple attacks, and the ability to drain the PC's strength and/or paralyze him/her should they inflict damage on the PC. The PC is usually better off dealing with them with magic, if he can.
sameAs
Level
  • 80(xsd:integer)
Alignment
  • Neutral
dcterms:subject
Aggression
  • +5
vsnoxious
  • +1,203
Skill Tier
  • Master
Unique
  • No
Corpse
  • Animated walls — living walls or wall beasts — don't leave corpses.
itemLink
  • \aITEM -975961101 -1258335292:Living Wall\/a
icat
  • Fabled
Obtain
  • at
DType
  • Tower Shield
MagicRes
  • Medium
Action Point
  • 2(xsd:integer)
vsarcane
  • +581
IsHostile
  • Typically
Agi
  • +22
DPS
  • 4(xsd:integer)
effectdesc
  • *When Equipped: **On a successful block this spell has a 30% chance to cast Barrier on caster. Lasts for 30.0 seconds. ***Wards caster against 750 points of all damage. ***This spell can not be modified except by direct means **On a successful deflection this spell has a 30% chance to cast Barrier on caster. Lasts for 30.0 seconds. ***Wards caster against 750 points of all damage. ***This spell can not be modified except by direct means
Monster Memory
  • A plain piece of the dungeon walls... but wait! Walls usually don't have that many tentacles and walls usually don't ooze out some strange mind-numbing liquid! And now it's moving towards you! And there are even teeth!
acqired from
KPL
  • Unknown
effectlist
  • Barrier
SeeInvis
  • Yes
str
  • +38
SeeInDark
  • Yes
sta
  • +46
prot
  • 1514(xsd:integer)
Item ID
  • baseplanter
Sprite
ITEM
  • Titanium
Cooldown
  • 5(xsd:integer)
dbkwik:ancardia/pr...iPageUsesTemplate
dbkwik:divinity/pr...iPageUsesTemplate
dbkwik:eq2/property/wikiPageUsesTemplate
dbkwik:subnautica/...iPageUsesTemplate
Defense
  • +5
Special
  • *Paralyzing melee attack *Strength draining melee attack *Bounces and absorbs bolts *Sometimes shrugs off resistible magic *Vulnerable to magical digging *Vulnerable to pick axes *Ignores traps
Power
  • +125
Slot
  • Shield
Name
  • Living wall
Classes
  • ,
Title
  • Living Wall
Duration
  • 2(xsd:integer)
machine
  • Builder
Description
  • Wall-mounted foliage. Purely decorational.
  • Living wall is a type of monster in ADOM. They are rare monsters that appear in the mid-to-late game, and are quite easy to notice as they look like bits of the dungeon walls that are moving . They are often found in the Minotaur Maze. They are nasty monsters with high PV, multiple attacks, and the ability to drain the PC's strength and/or paralyze him/her should they inflict damage on the PC. The PC is usually better off dealing with them with magic, if he can. Like other creatures of stone, living walls can be damaged by either zapping a wand of digging or casting the Mystic Shovel spell at them. They are also susceptible to pick axes and Hammerhead. Remember that they reflect back all bouncing spells like magic missile. Whilst living walls may be assumed to be constructs, or perhaps even undead given their ability to drain strength from the living, they are not particularly vulnerable to slaying weapons/ammo against either type, and can be examined with a stethoscope. It is unknown if any of this behaviour is intentional.
TAB
Result
  • Wall Planter
Symbol
  • #
Image
  • Abandoned Living Wall.png
  • Wall_Planter.png
Stats
  • Level: 1, DV: 5, PV: 40, Hits: 185, Attacks: 4, Damage: 7-22. Speed: 100.
Health
  • +225
Race
  • Unknown
WT
  • 8(xsd:integer)
flags
  • Lore No-trade
Location
Ability Lvl
  • Geo 3
Crafting
  • 30(xsd:integer)
fragments
  • 1(xsd:integer)
hull integrity
abstract
  • |}
  • The Living Wall is a miscellaneous module that can be placed on the walls of a Multipurpose Room.
  • Vines sprout from the ground to block the path in a target area, emitting poison clouds around them.
  • Living wall is a type of monster in ADOM. They are rare monsters that appear in the mid-to-late game, and are quite easy to notice as they look like bits of the dungeon walls that are moving (or if the game is played in one of NotEye's graphical modes, they won't look like dungeon walls at all). They are often found in the Minotaur Maze. They are nasty monsters with high PV, multiple attacks, and the ability to drain the PC's strength and/or paralyze him/her should they inflict damage on the PC. The PC is usually better off dealing with them with magic, if he can. Like other creatures of stone, living walls can be damaged by either zapping a wand of digging or casting the Mystic Shovel spell at them. They are also susceptible to pick axes and Hammerhead. Remember that they reflect back all bouncing spells like magic missile. Whilst living walls may be assumed to be constructs, or perhaps even undead given their ability to drain strength from the living, they are not particularly vulnerable to slaying weapons/ammo against either type, and can be examined with a stethoscope. It is unknown if any of this behaviour is intentional.
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