About: Ruin armor   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Ruin armor is an on-hit: cast spell item property created to emulate a bebilith's inclination to undress its victims. If the victim fails a discipline skill check, its armor or shield is unequipped or destroyed, depending on a module setting. Armor is chosen in preference to the shield, although comments in the script suggest the choice was supposed to be random when both were available. (The "random" condition chosen was whether or not the roll of a d4 is less than 5.) The DC of the skill check is base attack bonus + strength modifier + 8 - armor class of the item

AttributesValues
rdfs:label
  • Ruin armor
rdfs:comment
  • Ruin armor is an on-hit: cast spell item property created to emulate a bebilith's inclination to undress its victims. If the victim fails a discipline skill check, its armor or shield is unequipped or destroyed, depending on a module setting. Armor is chosen in preference to the shield, although comments in the script suggest the choice was supposed to be random when both were available. (The "random" condition chosen was whether or not the roll of a d4 is less than 5.) The DC of the skill check is base attack bonus + strength modifier + 8 - armor class of the item
dcterms:subject
abstract
  • Ruin armor is an on-hit: cast spell item property created to emulate a bebilith's inclination to undress its victims. If the victim fails a discipline skill check, its armor or shield is unequipped or destroyed, depending on a module setting. Armor is chosen in preference to the shield, although comments in the script suggest the choice was supposed to be random when both were available. (The "random" condition chosen was whether or not the roll of a d4 is less than 5.) The DC of the skill check is base attack bonus + strength modifier + 8 - armor class of the item with both the attack bonus and strength referring to the creature with this ability. (For the standard bebilith, this DC is 29 minus the item's armor class value, including bonuses.) Because of the way the item is unequipped, any quickslots for that item will be cleared.
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