When you are in this stance, you grow one tentacle that acts as a secondary natural attack for every four initiator levels you possess. These tentacles deal 1d8 damage, add a +2 racial bonus to your grapple checks (this bonus stacks with itself), and can be used to make melee touch attacks that deal 1 point of vile damage and bestow a -1 profane penalty to the target's Will saves until the beginning of your next turn (this penalty stacks with itself). When pinning an opponent, you can make a melee touch attack with each tentacle granted by this stance as a swift action. This stance is a supernatural ability.
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