This phase is signified by the Kalphite King's wings being yellow. It is weak to fire spells in this phase. The King does not dig during this phase.
* Quake: The Kalphite King will stomp the ground, emitting a visible shockwave that will hit all players around him (approximately up to 3 squares away) and lower their defence if it hits.
* Standard Attacks: There are four different types of standard attacks.
* Slaughter: This attack does not hit high on regular damage, but upon moving can cause over 1000+, and recorded up to 5200+ without the right prayer.
* Dismember: Does base damage, up to 620.
* Shove: The King pushes players in front of him away, dealing minor melee damage.
| Attributes | Values |
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| rdfs:label
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| rdfs:comment
| - This phase is signified by the Kalphite King's wings being yellow. It is weak to fire spells in this phase. The King does not dig during this phase.
* Quake: The Kalphite King will stomp the ground, emitting a visible shockwave that will hit all players around him (approximately up to 3 squares away) and lower their defence if it hits.
* Standard Attacks: There are four different types of standard attacks.
* Slaughter: This attack does not hit high on regular damage, but upon moving can cause over 1000+, and recorded up to 5200+ without the right prayer.
* Dismember: Does base damage, up to 620.
* Shove: The King pushes players in front of him away, dealing minor melee damage.
- This phase is signified by the Kalphite King's wings being yellow. It is weak to fire spells in this phase. The King does not dig during this phase.
* Quake: The Kalphite King will stomp the ground, emitting a visible shockwave that will hit all players around him (approximately up to 3 squares away) and lower their defence if it hits.
* Standard Attacks: There are four different types of standard attacks.
* Slaughter: This attack does not hit high on regular damage, but upon moving can cause over 1000+, and recorded up to 4500+ without the right prayer.
* Dismember: Does base damage, up to 620.
* Shove: The King pushes players in front of him away, dealing minor melee damage.
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| dcterms:subject
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| dbkwik:darkscape/p...iPageUsesTemplate
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| dbkwik:rune-scape/...iPageUsesTemplate
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| dbkwik:runescape/p...iPageUsesTemplate
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| Weapon
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| off
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| Style
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| Boots
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| ring
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| Helm
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| Legs
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| Shield
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| 2hweapon
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| abstract
| - This phase is signified by the Kalphite King's wings being yellow. It is weak to fire spells in this phase. The King does not dig during this phase.
* Quake: The Kalphite King will stomp the ground, emitting a visible shockwave that will hit all players around him (approximately up to 3 squares away) and lower their defence if it hits.
* Standard Attacks: There are four different types of standard attacks.
* Slaughter: This attack does not hit high on regular damage, but upon moving can cause over 1000+, and recorded up to 5200+ without the right prayer.
* Dismember: Does base damage, up to 620.
* Shove: The King pushes players in front of him away, dealing minor melee damage.
- This phase is signified by the Kalphite King's wings being yellow. It is weak to fire spells in this phase. The King does not dig during this phase.
* Quake: The Kalphite King will stomp the ground, emitting a visible shockwave that will hit all players around him (approximately up to 3 squares away) and lower their defence if it hits.
* Standard Attacks: There are four different types of standard attacks.
* Slaughter: This attack does not hit high on regular damage, but upon moving can cause over 1000+, and recorded up to 4500+ without the right prayer.
* Dismember: Does base damage, up to 620.
* Shove: The King pushes players in front of him away, dealing minor melee damage.
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