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| - This Occupation has been listed in two different Departments on IMDb. Since there are hundreds of Occupations that are listed in one or more Departments, the editors of this Wikia have not gotten around them all. You can help by finding out what Departments already link to this Occupations and putting them here. There's already a form you can fill out when you edit this page. Thank you.
- [[Category:]] Pyrotechnics was a spell from the transmutation school or the alteration school that operated on a normal fire to produce either bright, blinding fireworks or billowing clouds of thick, choking smoke.
- Pyrotechnics[[:File:|[, ]]] is a fireworks shop located in the Mage Quarter of Stormwind. It lies very close to the destroyed Park.
- Pyrotechnics (爆炎使い Bauken Tsukai lit. Explosive Flame User in the Japanese version) is a skill introduced in Fire Emblem Fates. It is the personal skill of Saizo.
- Pyro is used in many Entrances of Pro wrestlers, various Fireworks, Explosions and other effects happen in most Wrestling Promotions including WWE,TNA amongst others.
- Level: , Components: V, S, M Casting Time: 1 action Range: Long (400 ft. + 40 ft./level) Target: One fire source, up to a 20-ft. cube Duration: 1d4+1 rounds, or 1d4+1 rounds after creatures leave the smoke cloud; see text Saving Throw: Will negates or Fortitude negates; see text Spell Resistance: Yes or No; see text
- This spell shoots off an enemy staying on a cell adjacent to a Bomb or a Boombot to another such cell.
- These characters can all produce a wide variety of firework-like pyrotechnics with ease. They are able to control their movements and explosions finely, and are able to use them offensively by throwing them at others, or use them to destroy any projectiles or attacks, as well as using them for their normal visual celebratory purposes.
- You send a barrage of small, colorful explosions into the sky. The explosions blossom into whatever color or shape you choose for 1 minute. At the end of each minute of the ritual’s duration, you can choose a new color and shape. At night, the lights are visible within a 10-mile radius. During the day, the lights are visible within a 1-mile radius.
- Casting Time: 1 action Range: 60 feet Components: V, S Duration: Instantaneous Choose an area of flame that you can see and that can fit within a 5-foot cube within range. You can extinguish the fire in that area, and you create either fireworks or smoke. Fireworks: The target explodes with a dazzling display of colors. Each creature within 10 feet of the target must succeed on a Constitution saving throw or become blinded until the end of your next turn.
- Mission 8 - Pyrotechnics Date: Oct 19 1942 Place: Tell el Eisa Historic Background: It's late October, 1942. Since the arrival of General Montgomery to El Alamein, tense preparations are taking place both in British and Rommel's German-Italian lines. The battle of El Alamein is about to begin. Objectives: In the meantime, the Commandos will lead small harassing incursions against Rommel's positions. Today, you are commissioned to attack a supply center in Tell el Eisa. If you succeed, this will leave a whole Armored Division without supplies.
- Pyrotechnics are devices that create a variety of visual effects at rock concerts to enhance the experience for the audience. Ranging from small explosive charges to spark-spraying nozzles to flames, pyrotechnics have been a mainstay of Kiss' live shows since the very early days of their performances.
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| - Daniel Nakamura
Sam Banks
Daniel Vaughan-Reist-Greene
Fred Sanchez-Hawkins-Herriford
Sandrine Beaulieu
Molly Petrelli Jnr
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| - Parwyyd Hanifar casts pyrotechnics on a fire elemental, turning it into fireworks to dazzle gargoyles and kenkus.
- Producing pyrotechnics over a man's head
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| - A flare soars into the night sky and explodes with brilliant color.
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| - Rogue_Spell_Pyrotechnics.png
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